/* * Copyright 2010, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * A TreeTraversal has multiple DrawLists registered with it. Each DrawList has * a DrawContext registered with it. At render time the TreeTraversal walks the * transform graph from the transform it's pointing at and for each DrawElement * it finds who's matertial matches one of its registered DrawLists it adds that * DrawElement to that DrawList. * * @param {o3d.Transform} opt_transform The root transform to start traversing * by this TreeTraveral. * @constructor */ o3d.TreeTraversal = function(opt_transform) { o3d.RenderNode.call(this); /** * The root Transform this TreeTraversal will start traversing from. */ this.transform = opt_transform || null; /** * Private list of registered drawlists. * @private */ this.drawLists_ = []; /** * Private list of drawlists to reset at render-time before traversal. * @private */ this.drawListsToReset_ = []; }; o3d.inherit('TreeTraversal', 'RenderNode'); o3d.ParamObject.setUpO3DParam_(o3d.TreeTraversal, 'transform', 'ParamTransform'); /** * Registers a DrawList with this TreeTraversal so that when this * TreeTraversal traverses its tree, DrawElements using materials that use * this DrawList will be added though possibly culled by the view frustum of * the DrawContext. Note: passing in the same DrawList more than once will * override the previous settings for that DrawList. * @param {o3d.DrawList} draw_list DrawList to register. * @param {o3d.DrawContext} draw_context DrawContext to use with the DrawList. * @param {boolean} reset true if you want the DrawList reset before * traversing. */ o3d.TreeTraversal.prototype.registerDrawList = function(draw_list, draw_context, reset) { if (reset == undefined || reset) { this.drawListsToReset_.push(draw_list); } this.drawLists_.push({ list:draw_list, context:draw_context}); }; /** * Unregisters a DrawList with this TreeTraversal. * @param {o3d.DrawList} draw_list DrawList to unregister. * @return {boolean} true if unregistered. false if this draw_list was * not registered. */ o3d.TreeTraversal.prototype.unregisterDrawList = function(draw_list) { o3d.notImplemented(); }; /** * Called in the render graph traversal before the children are rendered. */ o3d.TreeTraversal.prototype.before = function() { for(var i = 0; i < this.drawListsToReset_.length; ++i) { this.drawListsToReset_[i].list_ = []; } this.transform.traverse(this.drawLists_); };