/* * Copyright 2010, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * A VertexSource is an object that allows binding Streams such that the * VertexSource updates the Buffers of the Streams that have been bound to it. * An example of a VertexSource object is a SkinEval * * @constructor * @extends ParamObject */ o3d.VertexSource = function() { o3d.ParamObject.call(this); }; o3d.inherit('VertexSource', 'ParamObject'); /** * Bind the source stream to the corresponding stream in this VertexSource. * * @param {o3d.VertexSource} source Source to get vertices from. * @param {o3d.Stream.Semantic} semantic The semantic of the vertices to get. * @param {number} semantic_index The semantic index of the vertices to get. * @return {boolean} True if success. False if failure. If the requested * semantic or semantic index do not exist on the source or this source * the bind will fail. */ o3d.VertexSource.prototype.bindStream = function( source, semantic, semantic_index) { if (source) { var source_param = source.getVertexStreamParam(semantic, semantic_index); var dest_param = this.getVertexStreamParam(semantic, semantic_index); if (source_param && dest_param && source_param.stream.field.className == dest_param.stream.field.className && source_param.stream.field.numComponents == dest_param.stream.field.numComponents) { dest_param.bind(source_param); source.streamWasBound_(this, semantic, semantic_index); return true; } } return false; }; /** * Unbinds the requested stream. * * @param {o3d.Stream.Semantic} semantic The semantic of the vertices to unbind. * @param {number} semantic_index The semantic index of the vertices to unbind. * @return {boolean} True if unbound. False those vertices do not exist or were * not bound. */ o3d.VertexSource.prototype.unbindStream = function(semantic, semantic_index) { var dest_param = this.getVertexStreamParam(semantic, semantic_index); if (dest_param && dest_param.inputConnection != null) { dest_param.unbindInput(); return true; } return false; }; /** * Used by bindStream. Each derived class must provide this function. * * @param {o3d.Stream.Semantic} semantic The semantic of the vertices to get. * @param {number} semantic_index The semantic index of the vertices to get. * @return {ParamVertexBufferStream} Returns the ParamVertexBufferStream that * manages the given stream as an output param for this VertexSource. * @protected */ o3d.VertexSource.prototype.getVertexStreamParam = function( semantic, semantic_index) { o3d.notImplemented(); }; /** * Used by bindStream. Derived classes may override if needed. * * @param {o3d.VertexSource} dest VertexSource that bound to this VertexSource. * @param {o3d.ParamVertexBufferStream} dest_param Other param which was bound. * @protected */ o3d.VertexSource.prototype.streamWasBound_ = function( dest, semantic, semantic_index) { };