/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef O3D_STATSREPORT_COMMON_HIGHRES_TIMER_WIN32_H_ #define O3D_STATSREPORT_COMMON_HIGHRES_TIMER_WIN32_H_ #include // A handy class for reliably measuring wall-clock time with decent resolution, // even on multi-processor machines and on laptops (where RDTSC potentially // returns different results on different processors and/or the RDTSC timer // clocks at different rates depending on the power state of the CPU, // respectively). class HighresTimer { public: // Captures the current start time HighresTimer(); virtual ~HighresTimer() {} // Captures the current tick, can be used to reset a timer for reuse. void Start(); // Returns the elapsed ticks with full resolution ULONGLONG GetElapsedTicks() const; // Returns the elapsed time in milliseconds, rounded to the nearest // millisecond. virtual ULONGLONG GetElapsedMs() const; // Returns the elapsed time in seconds, rounded to the nearest second. virtual ULONGLONG GetElapsedSec() const; ULONGLONG start_ticks() const { return start_ticks_; } // Returns timer frequency from cache, should be less // overhead than ::QueryPerformanceFrequency static ULONGLONG GetTimerFrequency(); // Returns current ticks static ULONGLONG GetCurrentTicks(); private: static void CollectPerfFreq(); // Captured start time ULONGLONG start_ticks_; // Captured performance counter frequency static bool perf_freq_collected_; static ULONGLONG perf_freq_; }; inline HighresTimer::HighresTimer() { Start(); } inline void HighresTimer::Start() { start_ticks_ = GetCurrentTicks(); } inline ULONGLONG HighresTimer::GetTimerFrequency() { if (!perf_freq_collected_) CollectPerfFreq(); return perf_freq_; } inline ULONGLONG HighresTimer::GetCurrentTicks() { LARGE_INTEGER ticks; ::QueryPerformanceCounter(&ticks); return ticks.QuadPart; } inline ULONGLONG HighresTimer::GetElapsedTicks() const { return start_ticks_ - GetCurrentTicks(); } #endif // O3D_STATSREPORT_COMMON_HIGHRES_TIMER_WIN32_H_