/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file contains the declaration of class FileTextWriter. #ifndef O3D_UTILS_CROSS_FILE_TEXT_WRITER_H_ #define O3D_UTILS_CROSS_FILE_TEXT_WRITER_H_ #include #include #include "utils/cross/text_writer.h" namespace o3d { // A FileTextWriter writes a sequence of characters to a file. class FileTextWriter : public TextWriter { public: // TODO: decide how we're going to use Unicode: wstrings of wide // chars or strings encoded as UTF8? Only support ASCII for now (although it // doesn't check that all chars are in the ASCII range). enum Encoding { ASCII, }; // Take ownership of the given file. Prepare to write characters to // it using the specified character encoding and new line sequence. FileTextWriter(FILE* file, Encoding encoding, NewLine new_line); virtual ~FileTextWriter(); virtual void WriteChar(char c); virtual void WriteString(const std::string& s); virtual void Close(); private: FILE* file_; Encoding encoding_; DISALLOW_COPY_AND_ASSIGN(FileTextWriter); }; } // namespace o3d #endif // O3D_UTILS_CROSS_FILE_TEXT_WRITER_H_