/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file declares a simple manager class that manages a temporary // file. #ifndef O3D_UTILS_CROSS_TEMPORARY_FILE_H_ #define O3D_UTILS_CROSS_TEMPORARY_FILE_H_ #include "base/file_path.h" namespace o3d { // TemporaryFile is a simple manager class that manages a temporary // file. It accepts the path to the temporary file when it is // created, and deletes the temporary file when it goes out of scope. // It is up to the creator to verify that the program has the rights // to delete the file given to it. class TemporaryFile { public: // Creates an empty TemporaryFile object. Must call "reset" to have // it manage a file. TemporaryFile(); // Manages the given file path as a temporary file. explicit TemporaryFile(const FilePath& file_to_manage); ~TemporaryFile(); // Returns the currently managed path. const FilePath& path() const { return file_path_; } // Releases the managed path so that it will NOT be deleted when // this object goes out of scope. The path that was being managed // is returned. FilePath Release(); // Resets the path being managed to the supplied path. If this // object was managing a file before, then that file will be // immediately deleted. void Reset(const FilePath& file_path); // Creates an empty temporary file in the system's default temporary // directory and resets the given TemporaryFile object to manage // that file. Returns true if it was successful in creating the // file. static bool Create(TemporaryFile* temp_file); private: FilePath file_path_; DISALLOW_COPY_AND_ASSIGN(TemporaryFile); }; } // end namespace o3d #endif // O3D_UTILS_CROSS_TEMPORARY_FILE_H_