/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* This file contains the PPB_Graphics2D_Dev interface. */ label Chrome { M22 = 0.1 }; /* PPB_Graphics2D_Dev interface */ interface PPB_Graphics2D_Dev { /** * SetScale() sets the scale factor that will be applied when painting the * graphics context onto the output device. Typically, if rendering at device * resolution is desired, the context would be created with the width and * height scaled up by the view's GetDeviceScale and SetScale called with a * scale of 1.0 / GetDeviceScale(). For example, if the view resource passed * to DidChangeView has a rectangle of (w=200, h=100) and a device scale of * 2.0, one would call Create with a size of (w=400, h=200) and then call * SetScale with 0.5. One would then treat each pixel in the context as a * single device pixel. * * @param[in] resource A Graphics2D context resource. * @param[in] scale The scale to apply when painting. * * @return Returns PP_TRUE on success or PP_FALSE if * the resource is invalid or the scale factor is 0 or less. */ PP_Bool SetScale( [in] PP_Resource resource, [in] float_t scale); /*** * GetScale() gets the scale factor that will be applied when painting the * graphics context onto the output device. * * @param[in] resource A Graphics2D context resource. * * @return Returns the scale factor for the graphics context. If the resource * is not a valid Graphics2D context, this will return 0.0. */ float_t GetScale( [in] PP_Resource resource); };