/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /** * Defines the PPB_Graphics3D struct representing a 3D graphics * context within the browser. */ label Chrome { M15 = 1.0 }; #inline c /* Add 3D graphics enums */ #include "ppapi/c/pp_graphics_3d.h" #endinl /** * PPB_Graphics3D defines the interface for a 3D graphics context. * Example usage from plugin code: * * Setup: * * PP_Resource context; * int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800, * PP_GRAPHICS3DATTRIB_HEIGHT, 800, * PP_GRAPHICS3DATTRIB_NONE}; * context = g3d->Create(instance, attribs, &context); * inst->BindGraphics(instance, context); * * * Present one frame: * * gles2->Clear(context, GL_COLOR_BUFFER); * g3d->SwapBuffers(context); * * * Shutdown: * * core->ReleaseResource(context); * */ [macro="PPB_GRAPHICS_3D_INTERFACE"] interface PPB_Graphics3D { /** * GetAttribMaxValue() retrieves the maximum supported value for the * given attribute. This function may be used to check if a particular * attribute value is supported before attempting to create a context. * * @param[in] instance The module instance. * @param[in] attribute The attribute for which maximum value is queried. * Attributes that can be queried for include: * - PP_GRAPHICS3DATTRIB_ALPHA_SIZE * - PP_GRAPHICS3DATTRIB_BLUE_SIZE * - PP_GRAPHICS3DATTRIB_GREEN_SIZE * - PP_GRAPHICS3DATTRIB_RED_SIZE * - PP_GRAPHICS3DATTRIB_DEPTH_SIZE * - PP_GRAPHICS3DATTRIB_STENCIL_SIZE * - PP_GRAPHICS3DATTRIB_SAMPLES * - PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS * - PP_GRAPHICS3DATTRIB_WIDTH * - PP_GRAPHICS3DATTRIB_HEIGHT * @param[out] value The maximum supported value for attribute * * @return Returns PP_TRUE on success or the following on error: * - PP_ERROR_BADRESOURCE if instance is invalid * - PP_ERROR_BADARGUMENT if attribute is invalid * or value is 0 */ int32_t GetAttribMaxValue( [in] PP_Resource instance, [in] int32_t attribute, [out] int32_t value); /** * Create() creates and initializes a 3D rendering context. * The returned context is off-screen to start with. It must be attached to * a plugin instance using PPB_Instance::BindGraphics to draw * on the web page. * * @param[in] instance The module instance. * * @param[in] share_context The 3D context with which the created context * would share resources. If share_context is not 0, then all * shareable data, as defined by the client API (note that for OpenGL and * OpenGL ES, shareable data excludes texture objects named 0) will be shared * by share_context, all other contexts share_context * already shares with, and the newly created context. An arbitrary number of * PPB_Graphics3D can share data in this fashion. * * @param[out] attrib_list specifies a list of attributes for the context. * It is a list of attribute name-value pairs in which each attribute is * immediately followed by the corresponding desired value. The list is * terminated with PP_GRAPHICS3DATTRIB_NONE. * The attrib_list may be 0 or empty (first attribute is * PP_GRAPHICS3DATTRIB_NONE). If an attribute is not * specified in attrib_list, then the default value is used * (it is said to be specified implicitly). * Attributes for the context are chosen according to an attribute-specific * criteria. Attributes can be classified into two categories: * - AtLeast: The attribute value in the returned context meets or exceeds * the value specified in attrib_list. * - Exact: The attribute value in the returned context is equal to * the value specified in attrib_list. * * Attributes that can be specified in attrib_list include: * - PP_GRAPHICS3DATTRIB_ALPHA_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_BLUE_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_GREEN_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_RED_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_DEPTH_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_STENCIL_SIZE: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_SAMPLES: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS: * Category: AtLeast Default: 0. * - PP_GRAPHICS3DATTRIB_WIDTH: * Category: Exact Default: 0. * - PP_GRAPHICS3DATTRIB_HEIGHT: * Category: Exact Default: 0. * - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR: * Category: Exact Default: Implementation defined. * * @return A PP_Resource containing the 3D graphics context if * successful or 0 if unsuccessful. */ PP_Resource Create( [in] PP_Instance instance, [in] PP_Resource share_context, [in] int32_t[] attrib_list); /** * IsGraphics3D() determines if the given resource is a valid * Graphics3D context. * * @param[in] resource A Graphics3D context resource. * * @return PP_TRUE if the given resource is a valid Graphics3D, * PP_FALSE if it is an invalid resource or is a resource of * another type. */ PP_Bool IsGraphics3D( [in] PP_Resource resource); /** * GetAttribs() retrieves the value for each attribute in * attrib_list. * * @param[in] context The 3D graphics context. * @param[in,out] attrib_list The list of attributes that are queried. * attrib_list has the same structure as described for * PPB_Graphics3D::Create. It is both input and output * structure for this function. All attributes specified in * PPB_Graphics3D::Create can be queried for. * * @return Returns PP_OK on success or: * - PP_ERROR_BADRESOURCE if context is invalid * - PP_ERROR_BADARGUMENT if attrib_list is 0 or any attribute * in the attrib_list is not a valid attribute. * * Example usage: To get the values for rgb bits in the * color buffer, this function must be called as following: * * int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0, * PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0, * PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0, * PP_GRAPHICS3DATTRIB_NONE}; * GetAttribs(context, attrib_list); * int red_bits = attrib_list[1]; * int green_bits = attrib_list[3]; * int blue_bits = attrib_list[5]; * */ int32_t GetAttribs( [in] PP_Resource context, [inout] int32_t[] attrib_list); /** * SetAttribs() sets the values for each attribute in * attrib_list. * * @param[in] context The 3D graphics context. * @param[in] attrib_list The list of attributes whose values need to be set. * attrib_list has the same structure as described for * PPB_Graphics3D::Create. * Attributes that can be specified are: * - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR * * @return Returns PP_OK on success or: * - PP_ERROR_BADRESOURCE if context is invalid. * - PP_ERROR_BADARGUMENT if attrib_list is 0 or * any attribute in the attrib_list is not a valid attribute. */ int32_t SetAttribs( [in] PP_Resource context, [in] int32_t[] attrib_list); /** * GetError() returns the current state of the given 3D context. * * The recoverable error conditions that have no side effect are * detected and returned immediately by all functions in this interface. * In addition the implementation may get into a fatal state while * processing a command. In this case the application must detroy the * context and reinitialize client API state and objects to continue * rendering. * * Note that the same error code is also returned in the SwapBuffers callback. * It is recommended to handle error in the SwapBuffers callback because * GetError is synchronous. This function may be useful in rare cases where * drawing a frame is expensive and you want to verify the result of * ResizeBuffers before attemptimg to draw a frame. * * @param[in] The 3D graphics context. * @return Returns: * - PP_OK if no error * - PP_ERROR_NOMEMORY * - PP_ERROR_CONTEXT_LOST */ int32_t GetError( [in] PP_Resource context); /** * ResizeBuffers() resizes the backing surface for context. * * If the surface could not be resized due to insufficient resources, * PP_ERROR_NOMEMORY error is returned on the next * SwapBuffers callback. * * @param[in] context The 3D graphics context. * @param[in] width The width of the backing surface. * @param[in] height The height of the backing surface. * @return Returns PP_OK on success or: * - PP_ERROR_BADRESOURCE if context is invalid. * - PP_ERROR_BADARGUMENT if the value specified for * width or height is less than zero. */ int32_t ResizeBuffers( [in] PP_Resource context, [in] int32_t width, [in] int32_t height); /** * SwapBuffers() makes the contents of the color buffer available for * compositing. This function has no effect on off-screen surfaces - ones not * bound to any plugin instance. The contents of ancillary buffers are always * undefined after calling SwapBuffers. The contents of the color * buffer are undefined if the value of the * PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR attribute of context is not * PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED. * * SwapBuffers runs in asynchronous mode. Specify a callback * function and the argument for that callback function. The callback function * will be executed on the calling thread after the color buffer has been * composited with rest of the html page. While you are waiting for a * SwapBuffers callback, additional calls to SwapBuffers will fail. * * Because the callback is executed (or thread unblocked) only when the * plugin's current state is actually on the screen, this function provides a * way to rate limit animations. By waiting until the image is on the screen * before painting the next frame, you can ensure you're not generating * updates faster than the screen can be updated. * * SwapBuffers performs an implicit flush operation on context. * If the context gets into an unrecoverable error condition while * processing a command, the error code will be returned as the argument * for the callback. The callback may return the following error codes: * - PP_ERROR_NOMEMORY * - PP_ERROR_CONTEXT_LOST * Note that the same error code may also be obtained by calling GetError. * * @param[in] context The 3D graphics context. * @param[in] callback The callback that will executed when * SwapBuffers completes. * * @return Returns PP_OK on success or: * - PP_ERROR_BADRESOURCE if context is invalid. * - PP_ERROR_BADARGUMENT if callback is invalid. * */ int32_t SwapBuffers( [in] PP_Resource context, [in] PP_CompletionCallback callback); };