/* Copyright (c) 2011 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* From dev/ppb_fullscreen_dev.idl modified Fri Aug 26 10:51:16 2011. */ #ifndef PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ #define PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_macros.h" #include "ppapi/c/pp_size.h" #include "ppapi/c/pp_stdint.h" #define PPB_FULLSCREEN_DEV_INTERFACE_0_4 "PPB_Fullscreen(Dev);0.4" #define PPB_FULLSCREEN_DEV_INTERFACE PPB_FULLSCREEN_DEV_INTERFACE_0_4 /** * @file * This file defines the PPB_Fullscreen interface. */ /** * @addtogroup Interfaces * @{ */ struct PPB_Fullscreen_Dev { /** * Checks whether the plugin instance is currently in fullscreen mode. */ PP_Bool (*IsFullscreen)(PP_Instance instance); /** * Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on * success, PP_FALSE on failure. * * This unbinds the current Graphics2D or Surface3D. Pending flushes and * swapbuffers will execute as if the resource was off-screen. The transition * is asynchronous. During the transition, IsFullscreen will return PP_False, * and no Graphics2D or Surface3D can be bound. The transition ends at the * next DidChangeView. * * Note: when switching to and from fullscreen, Context3D and Surface3D * resources need to be re-created. This is a current limitation that will be * lifted in a later revision. */ PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); /** * Gets the size of the screen. When going fullscreen, the instance will be * resized to that size. */ PP_Bool (*GetScreenSize)(PP_Instance instance, struct PP_Size* size); }; /** * @} */ #endif /* PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ */