/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* From dev/ppb_graphics_2d_dev.idl modified Tue Jun 19 14:11:08 2012. */ #ifndef PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_ #define PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_ #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_macros.h" #include "ppapi/c/pp_resource.h" #include "ppapi/c/pp_stdint.h" #define PPB_GRAPHICS2D_DEV_INTERFACE_0_1 "PPB_Graphics2D(Dev);0.1" #define PPB_GRAPHICS2D_DEV_INTERFACE PPB_GRAPHICS2D_DEV_INTERFACE_0_1 /** * @file * This file contains the PPB_Graphics2D_Dev interface. */ /** * @addtogroup Interfaces * @{ */ /* PPB_Graphics2D_Dev interface */ struct PPB_Graphics2D_Dev_0_1 { /** * SetScale() sets the scale factor that will be applied when painting the * graphics context onto the output device. Typically, if rendering at device * resolution is desired, the context would be created with the width and * height scaled up by the view's GetDeviceScale and SetScale called with a * scale of 1.0 / GetDeviceScale(). For example, if the view resource passed * to DidChangeView has a rectangle of (w=200, h=100) and a device scale of * 2.0, one would call Create with a size of (w=400, h=200) and then call * SetScale with 0.5. One would then treat each pixel in the context as a * single device pixel. * * @param[in] resource A Graphics2D context resource. * @param[in] scale The scale to apply when painting. * * @return Returns PP_TRUE on success or PP_FALSE if * the resource is invalid or the scale factor is 0 or less. */ PP_Bool (*SetScale)(PP_Resource resource, float scale); /*** * GetScale() gets the scale factor that will be applied when painting the * graphics context onto the output device. * * @param[in] resource A Graphics2D context resource. * * @return Returns the scale factor for the graphics context. If the resource * is not a valid Graphics2D context, this will return 0.0. */ float (*GetScale)(PP_Resource resource); }; typedef struct PPB_Graphics2D_Dev_0_1 PPB_Graphics2D_Dev; /** * @} */ #endif /* PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_ */