/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* From dev/ppb_graphics_2d_dev.idl modified Tue Jun 19 14:11:08 2012. */
#ifndef PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_
#define PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_
#include "ppapi/c/pp_bool.h"
#include "ppapi/c/pp_macros.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/pp_stdint.h"
#define PPB_GRAPHICS2D_DEV_INTERFACE_0_1 "PPB_Graphics2D(Dev);0.1"
#define PPB_GRAPHICS2D_DEV_INTERFACE PPB_GRAPHICS2D_DEV_INTERFACE_0_1
/**
* @file
* This file contains the PPB_Graphics2D_Dev
interface. */
/**
* @addtogroup Interfaces
* @{
*/
/* PPB_Graphics2D_Dev interface */
struct PPB_Graphics2D_Dev_0_1 {
/**
* SetScale() sets the scale factor that will be applied when painting the
* graphics context onto the output device. Typically, if rendering at device
* resolution is desired, the context would be created with the width and
* height scaled up by the view's GetDeviceScale and SetScale called with a
* scale of 1.0 / GetDeviceScale(). For example, if the view resource passed
* to DidChangeView has a rectangle of (w=200, h=100) and a device scale of
* 2.0, one would call Create with a size of (w=400, h=200) and then call
* SetScale with 0.5. One would then treat each pixel in the context as a
* single device pixel.
*
* @param[in] resource A Graphics2D
context resource.
* @param[in] scale The scale to apply when painting.
*
* @return Returns PP_TRUE
on success or PP_FALSE
if
* the resource is invalid or the scale factor is 0 or less.
*/
PP_Bool (*SetScale)(PP_Resource resource, float scale);
/***
* GetScale() gets the scale factor that will be applied when painting the
* graphics context onto the output device.
*
* @param[in] resource A Graphics2D
context resource.
*
* @return Returns the scale factor for the graphics context. If the resource
* is not a valid Graphics2D
context, this will return 0.0.
*/
float (*GetScale)(PP_Resource resource);
};
typedef struct PPB_Graphics2D_Dev_0_1 PPB_Graphics2D_Dev;
/**
* @}
*/
#endif /* PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_ */