/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* From ppb_graphics_3d.idl modified Fri Aug 30 08:36:16 2013. */
#ifndef PPAPI_C_PPB_GRAPHICS_3D_H_
#define PPAPI_C_PPB_GRAPHICS_3D_H_
#include "ppapi/c/pp_bool.h"
#include "ppapi/c/pp_completion_callback.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_macros.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/pp_stdint.h"
#define PPB_GRAPHICS_3D_INTERFACE_1_0 "PPB_Graphics3D;1.0"
#define PPB_GRAPHICS_3D_INTERFACE PPB_GRAPHICS_3D_INTERFACE_1_0
/**
* @file
* Defines the PPB_Graphics3D
struct representing a 3D graphics
* context within the browser.
*/
/* Add 3D graphics enums */
#include "ppapi/c/pp_graphics_3d.h"
/**
* @addtogroup Interfaces
* @{
*/
/**
* PPB_Graphics3D
defines the interface for a 3D graphics context.
* Example usage from plugin code:
*
* Setup:
* @code
* PP_Resource context;
* int32_t attribs[] = {PP_GRAPHICS3DATTRIB_WIDTH, 800,
* PP_GRAPHICS3DATTRIB_HEIGHT, 800,
* PP_GRAPHICS3DATTRIB_NONE};
* context = g3d->Create(instance, 0, attribs);
* inst->BindGraphics(instance, context);
* @endcode
*
* Present one frame:
* @code
* PP_CompletionCallback callback = {
* DidFinishSwappingBuffers, 0, PP_COMPLETIONCALLBACK_FLAG_NONE,
* };
* gles2->Clear(context, GL_COLOR_BUFFER_BIT);
* g3d->SwapBuffers(context, callback);
* @endcode
*
* Shutdown:
* @code
* core->ReleaseResource(context);
* @endcode
*/
struct PPB_Graphics3D_1_0 {
/**
* GetAttribMaxValue() retrieves the maximum supported value for the
* given attribute. This function may be used to check if a particular
* attribute value is supported before attempting to create a context.
*
* @param[in] instance The module instance.
* @param[in] attribute The attribute for which maximum value is queried.
* Attributes that can be queried for include:
* - PP_GRAPHICS3DATTRIB_ALPHA_SIZE
* - PP_GRAPHICS3DATTRIB_BLUE_SIZE
* - PP_GRAPHICS3DATTRIB_GREEN_SIZE
* - PP_GRAPHICS3DATTRIB_RED_SIZE
* - PP_GRAPHICS3DATTRIB_DEPTH_SIZE
* - PP_GRAPHICS3DATTRIB_STENCIL_SIZE
* - PP_GRAPHICS3DATTRIB_SAMPLES
* - PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS
* - PP_GRAPHICS3DATTRIB_WIDTH
* - PP_GRAPHICS3DATTRIB_HEIGHT
* @param[out] value The maximum supported value for attribute
*
* @return Returns PP_TRUE
on success or the following on error:
* - PP_ERROR_BADRESOURCE
if instance
is invalid
* - PP_ERROR_BADARGUMENT
if attribute
is invalid
* or value
is 0
*/
int32_t (*GetAttribMaxValue)(PP_Resource instance,
int32_t attribute,
int32_t* value);
/**
* Create() creates and initializes a 3D rendering context.
* The returned context is off-screen to start with. It must be attached to
* a plugin instance using PPB_Instance::BindGraphics
to draw
* on the web page.
*
* @param[in] instance The module instance.
*
* @param[in] share_context The 3D context with which the created context
* would share resources. If share_context
is not 0, then all
* shareable data, as defined by the client API (note that for OpenGL and
* OpenGL ES, shareable data excludes texture objects named 0) will be shared
* by share_context, all other contexts share_context
* already shares with, and the newly created context. An arbitrary number of
* PPB_Graphics3D
can share data in this fashion.
*
* @param[in] attrib_list specifies a list of attributes for the context.
* It is a list of attribute name-value pairs in which each attribute is
* immediately followed by the corresponding desired value. The list is
* terminated with PP_GRAPHICS3DATTRIB_NONE
.
* The attrib_list may be 0 or empty (first attribute is
* PP_GRAPHICS3DATTRIB_NONE
). If an attribute is not
* specified in attrib_list
, then the default value is used
* (it is said to be specified implicitly).
* Attributes for the context are chosen according to an attribute-specific
* criteria. Attributes can be classified into two categories:
* - AtLeast: The attribute value in the returned context meets or exceeds
* the value specified in attrib_list
.
* - Exact: The attribute value in the returned context is equal to
* the value specified in attrib_list
.
*
* Attributes that can be specified in attrib_list
include:
* - PP_GRAPHICS3DATTRIB_ALPHA_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_BLUE_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_GREEN_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_RED_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_DEPTH_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_STENCIL_SIZE
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_SAMPLES
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS
:
* Category: AtLeast Default: 0.
* - PP_GRAPHICS3DATTRIB_WIDTH
:
* Category: Exact Default: 0.
* - PP_GRAPHICS3DATTRIB_HEIGHT
:
* Category: Exact Default: 0.
* - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR
:
* Category: Exact Default: Implementation defined.
*
* @return A PP_Resource
containing the 3D graphics context if
* successful or 0 if unsuccessful.
*/
PP_Resource (*Create)(PP_Instance instance,
PP_Resource share_context,
const int32_t attrib_list[]);
/**
* IsGraphics3D() determines if the given resource is a valid
* Graphics3D
context.
*
* @param[in] resource A Graphics3D
context resource.
*
* @return PP_TRUE if the given resource is a valid Graphics3D
,
* PP_FALSE
if it is an invalid resource or is a resource of
* another type.
*/
PP_Bool (*IsGraphics3D)(PP_Resource resource);
/**
* GetAttribs() retrieves the value for each attribute in
* attrib_list
.
*
* @param[in] context The 3D graphics context.
* @param[in,out] attrib_list The list of attributes that are queried.
* attrib_list
has the same structure as described for
* PPB_Graphics3D::Create
. It is both input and output
* structure for this function. All attributes specified in
* PPB_Graphics3D::Create
can be queried for.
*
* @return Returns PP_OK
on success or:
* - PP_ERROR_BADRESOURCE
if context is invalid
* - PP_ERROR_BADARGUMENT
if attrib_list is 0 or any attribute
* in the attrib_list
is not a valid attribute.
*
* Example usage: To get the values for rgb bits in the
* color buffer, this function must be called as following:
* @code
* int attrib_list[] = {PP_GRAPHICS3DATTRIB_RED_SIZE, 0,
* PP_GRAPHICS3DATTRIB_GREEN_SIZE, 0,
* PP_GRAPHICS3DATTRIB_BLUE_SIZE, 0,
* PP_GRAPHICS3DATTRIB_NONE};
* GetAttribs(context, attrib_list);
* int red_bits = attrib_list[1];
* int green_bits = attrib_list[3];
* int blue_bits = attrib_list[5];
* @endcode
*/
int32_t (*GetAttribs)(PP_Resource context, int32_t attrib_list[]);
/**
* SetAttribs() sets the values for each attribute in
* attrib_list
.
*
* @param[in] context The 3D graphics context.
* @param[in] attrib_list The list of attributes whose values need to be set.
* attrib_list
has the same structure as described for
* PPB_Graphics3D::Create
.
* Attributes that can be specified are:
* - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR
*
* @return Returns PP_OK
on success or:
* - PP_ERROR_BADRESOURCE
if context
is invalid.
* - PP_ERROR_BADARGUMENT
if attrib_list
is 0 or
* any attribute in the attrib_list
is not a valid attribute.
*/
int32_t (*SetAttribs)(PP_Resource context, const int32_t attrib_list[]);
/**
* GetError() returns the current state of the given 3D context.
*
* The recoverable error conditions that have no side effect are
* detected and returned immediately by all functions in this interface.
* In addition the implementation may get into a fatal state while
* processing a command. In this case the application must destroy the
* context and reinitialize client API state and objects to continue
* rendering.
*
* Note that the same error code is also returned in the SwapBuffers callback.
* It is recommended to handle error in the SwapBuffers callback because
* GetError is synchronous. This function may be useful in rare cases where
* drawing a frame is expensive and you want to verify the result of
* ResizeBuffers before attempting to draw a frame.
*
* @param[in] The 3D graphics context.
* @return Returns:
* - PP_OK
if no error
* - PP_ERROR_NOMEMORY
* - PP_ERROR_CONTEXT_LOST
*/
int32_t (*GetError)(PP_Resource context);
/**
* ResizeBuffers() resizes the backing surface for context.
*
* If the surface could not be resized due to insufficient resources,
* PP_ERROR_NOMEMORY
error is returned on the next
* SwapBuffers
callback.
*
* @param[in] context The 3D graphics context.
* @param[in] width The width of the backing surface.
* @param[in] height The height of the backing surface.
* @return Returns PP_OK
on success or:
* - PP_ERROR_BADRESOURCE
if context is invalid.
* - PP_ERROR_BADARGUMENT
if the value specified for
* width
or height
is less than zero.
*/
int32_t (*ResizeBuffers)(PP_Resource context, int32_t width, int32_t height);
/**
* SwapBuffers() makes the contents of the color buffer available for
* compositing. This function has no effect on off-screen surfaces - ones not
* bound to any plugin instance. The contents of ancillary buffers are always
* undefined after calling SwapBuffers
. The contents of the color
* buffer are undefined if the value of the
* PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR
attribute of context is not
* PP_GRAPHICS3DATTRIB_BUFFER_PRESERVED
.
*
* SwapBuffers
runs in asynchronous mode. Specify a callback
* function and the argument for that callback function. The callback function
* will be executed on the calling thread after the color buffer has been
* composited with rest of the html page. While you are waiting for a
* SwapBuffers callback, additional calls to SwapBuffers will fail.
*
* Because the callback is executed (or thread unblocked) only when the
* plugin's current state is actually on the screen, this function provides a
* way to rate limit animations. By waiting until the image is on the screen
* before painting the next frame, you can ensure you're not generating
* updates faster than the screen can be updated.
*
* SwapBuffers performs an implicit flush operation on context.
* If the context gets into an unrecoverable error condition while
* processing a command, the error code will be returned as the argument
* for the callback. The callback may return the following error codes:
* - PP_ERROR_NOMEMORY
* - PP_ERROR_CONTEXT_LOST
* Note that the same error code may also be obtained by calling GetError.
*
* @param[in] context The 3D graphics context.
* @param[in] callback The callback that will executed when
* SwapBuffers
completes.
*
* @return Returns PP_OK on success or:
* - PP_ERROR_BADRESOURCE
if context is invalid.
* - PP_ERROR_BADARGUMENT
if callback is invalid.
*
*/
int32_t (*SwapBuffers)(PP_Resource context,
struct PP_CompletionCallback callback);
};
typedef struct PPB_Graphics3D_1_0 PPB_Graphics3D;
/**
* @}
*/
#endif /* PPAPI_C_PPB_GRAPHICS_3D_H_ */