/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* From ppb_var_array_buffer.idl modified Thu Jan 26 14:50:50 2012. */ #ifndef PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_ #define PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_ #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_macros.h" #include "ppapi/c/pp_stdint.h" #include "ppapi/c/pp_var.h" #define PPB_VAR_ARRAY_BUFFER_INTERFACE_1_0 "PPB_VarArrayBuffer;1.0" #define PPB_VAR_ARRAY_BUFFER_INTERFACE PPB_VAR_ARRAY_BUFFER_INTERFACE_1_0 /** * @file * This file defines the PPB_VarArrayBuffer struct. */ /** * @addtogroup Interfaces * @{ */ /** * PPB_VarArrayBuffer API. This provides a way to interact with JavaScript * ArrayBuffers, which represent a contiguous sequence of bytes. To manage the * reference count for a VarArrayBuffer, please see PPB_Var. Note that * these Vars are not part of the embedding page's DOM, and can only be shared * with JavaScript via pp::Instance's PostMessage and HandleMessage functions. */ struct PPB_VarArrayBuffer_1_0 { /** * Create a zero-initialized VarArrayBuffer. * * @param[in] size_in_bytes The size of the ArrayBuffer that will be created. * * @return A PP_Var which represents a VarArrayBuffer of the requested size * with a reference count of 1. */ struct PP_Var (*Create)(uint32_t size_in_bytes); /** * Retrieves the length of the VarArrayBuffer in bytes. On success, * byte_length is set to the length of the given ArrayBuffer var. On failure, * byte_length is unchanged (this could happen, for instance, if the given * PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER). Note that ByteLength() will * successfully retrieve the the size of an ArrayBuffer even if the * ArrayBuffer is not currently mapped. * * @param[in] array The ArrayBuffer whose length should be returned. * * @param[out] byte_length A variable which is set to the length of the given * ArrayBuffer on success. * * @return PP_TRUE on success, PP_FALSE on failure. */ PP_Bool (*ByteLength)(struct PP_Var array, uint32_t* byte_length); /** * Maps the ArrayBuffer in to the module's address space and returns a pointer * to the beginning of the buffer for the given ArrayBuffer PP_Var. Note that * calling Map() can be a relatively expensive operation. Use care when * calling it in performance-critical code. For example, you should call it * only once when looping over an ArrayBuffer: * * * char* data = (char*)(array_buffer_if.Map(array_buffer_var)); * uint32_t byte_length = 0; * PP_Bool ok = array_buffer_if.ByteLength(array_buffer_var, &byte_length); * if (!ok) * return DoSomethingBecauseMyVarIsNotAnArrayBuffer(); * for (uint32_t i = 0; i < byte_length; ++i) * data[i] = 'A'; * * * @param[in] array The ArrayBuffer whose internal buffer should be returned. * * @return A pointer to the internal buffer for this ArrayBuffer. Returns NULL * if the given PP_Var is not of type PP_VARTYPE_ARRAY_BUFFER. */ void* (*Map)(struct PP_Var array); /** * Unmaps the given ArrayBuffer var from the module address space. Use this if * you want to save memory but might want to Map the buffer again later. The * PP_Var remains valid and should still be released using PPB_Var when you * are done with the ArrayBuffer. * * @param[in] array The ArrayBuffer which should be released. */ void (*Unmap)(struct PP_Var array); }; typedef struct PPB_VarArrayBuffer_1_0 PPB_VarArrayBuffer; /** * @} */ #endif /* PPAPI_C_PPB_VAR_ARRAY_BUFFER_H_ */