// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_C_PRIVATE_PPB_FLASH_H_ #define PPAPI_C_PRIVATE_PPB_FLASH_H_ #ifdef _WIN32 #include #endif #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_point.h" #include "ppapi/c/pp_rect.h" #include "ppapi/c/pp_resource.h" #include "ppapi/c/pp_var.h" #define PPB_FLASH_INTERFACE "PPB_Flash;6" #ifdef _WIN32 typedef HANDLE PP_FileHandle; static const PP_FileHandle PP_kInvalidFileHandle = NULL; #else typedef int PP_FileHandle; static const PP_FileHandle PP_kInvalidFileHandle = -1; #endif struct PP_CompletionCallback; struct PP_FontDescription_Dev; struct PP_FileInfo_Dev; struct PP_DirEntry_Dev { const char* name; PP_Bool is_dir; }; struct PP_DirContents_Dev { int32_t count; struct PP_DirEntry_Dev* entries; }; struct PPB_Flash { // Sets or clears the rendering hint that the given plugin instance is always // on top of page content. Somewhat more optimized painting can be used in // this case. void (*SetInstanceAlwaysOnTop)(PP_Instance instance, PP_Bool on_top); PP_Bool (*DrawGlyphs)(PP_Instance instance, PP_Resource pp_image_data, const struct PP_FontDescription_Dev* font_desc, uint32_t color, struct PP_Point position, struct PP_Rect clip, const float transformation[3][3], uint32_t glyph_count, const uint16_t glyph_indices[], const struct PP_Point glyph_advances[]); // Retrieves the proxy that will be used for the given URL. The result will // be a string in PAC format, or an undefined var on error. struct PP_Var (*GetProxyForURL)(PP_Instance instance, const char* url); // Opens a module-local file, returning a file descriptor (posix) or a HANDLE // (win32) into file. Module-local file paths (here and below) are // '/'-separated UTF-8 strings, relative to a module-specific root. The return // value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in case // of failure. int32_t (*OpenModuleLocalFile)(PP_Instance instance, const char* path, int32_t mode, PP_FileHandle* file); // Renames a module-local file. The return value is the ppapi error, PP_OK if // success, one of the PP_ERROR_* in case of failure. int32_t (*RenameModuleLocalFile)(PP_Instance instance, const char* path_from, const char* path_to); // Deletes a module-local file or directory. If recursive is set and the path // points to a directory, deletes all the contents of the directory. The // return value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in // case of failure. int32_t (*DeleteModuleLocalFileOrDir)(PP_Instance instance, const char* path, PP_Bool recursive); // Creates a module-local directory. The return value is the ppapi error, // PP_OK if success, one of the PP_ERROR_* in case of failure. int32_t (*CreateModuleLocalDir)(PP_Instance instance, const char* path); // Queries information about a module-local file. The return value is the // ppapi error, PP_OK if success, one of the PP_ERROR_* in case of failure. int32_t (*QueryModuleLocalFile)(PP_Instance instance, const char* path, struct PP_FileInfo_Dev* info); // Gets the list of files contained in a module-local directory. The return // value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in case // of failure. If non-NULL, the returned contents should be freed with // FreeModuleLocalDirContents. int32_t (*GetModuleLocalDirContents)(PP_Instance instance, const char* path, struct PP_DirContents_Dev** contents); // Frees the data allocated by GetModuleLocalDirContents. void (*FreeModuleLocalDirContents)(PP_Instance instance, struct PP_DirContents_Dev* contents); // Navigate to URL. May open a new tab if target is not "_self". Return true // if success. This differs from javascript:window.open() in that it bypasses // the popup blocker, even when this is not called from an event handler. PP_Bool (*NavigateToURL)(PP_Instance instance, const char* url, const char* target); // Runs a nested message loop. The plugin will be reentered from this call. // This function is used in places where Flash would normally enter a nested // message loop (e.g., when displaying context menus), but Pepper provides // only an asynchronous call. After performing that asynchronous call, call // |RunMessageLoop()|. In the callback, call |QuitMessageLoop()|. void (*RunMessageLoop)(PP_Instance instance); // Posts a quit message for the outermost nested message loop. Use this to // exit and return back to the caller after you call RunMessageLoop. void (*QuitMessageLoop)(PP_Instance instance); }; #endif // PPAPI_C_PRIVATE_PPB_FLASH_H_