/* Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /* From private/ppb_flash_fullscreen.idl modified Wed Dec 14 18:08:00 2011. */ #ifndef PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ #define PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_macros.h" #include "ppapi/c/pp_size.h" #include "ppapi/c/pp_stdint.h" #define PPB_FLASHFULLSCREEN_INTERFACE_0_1 "PPB_FlashFullscreen;0.1" #define PPB_FLASHFULLSCREEN_INTERFACE PPB_FLASHFULLSCREEN_INTERFACE_0_1 /** * @file * This file defines the PPB_FlashFullscreen interface. */ /** * @addtogroup Interfaces * @{ */ struct PPB_FlashFullscreen_0_1 { /** * Checks whether the plugin instance is currently in fullscreen mode. */ PP_Bool (*IsFullscreen)(PP_Instance instance); /** * Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on * success, PP_FALSE on failure. * * This unbinds the current Graphics2D or Graphics3D. Pending flushes and * swapbuffers will execute as if the resource was off-screen. The transition * is asynchronous. During the transition, IsFullscreen will return PP_FALSE, * and no Graphics2D or Graphics3D can be bound. The transition ends at the * next DidChangeView when going into fullscreen mode. The transition out of * fullscreen mode is synchronous. * * Note: when switching to and from fullscreen, Graphics3D resources need to * be re-created. This is a current limitation that will be lifted in a later * revision. */ PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); /** * Gets the size of the screen in pixels. When going fullscreen, the instance * will be resized to that size. */ PP_Bool (*GetScreenSize)(PP_Instance instance, struct PP_Size* size); }; typedef struct PPB_FlashFullscreen_0_1 PPB_FlashFullscreen; /** * @} */ #endif /* PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ */