// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_AUDIO_BUFFER_H_ #define PPAPI_CPP_AUDIO_BUFFER_H_ #include "ppapi/c/ppb_audio_buffer.h" #include "ppapi/cpp/resource.h" namespace pp { class AudioBuffer : public Resource { public: /// Default constructor for creating an is_null() /// AudioBuffer object. AudioBuffer(); /// The copy constructor for AudioBuffer. /// /// @param[in] other A reference to an AudioBuffer. AudioBuffer(const AudioBuffer& other); /// Constructs an AudioBuffer from a Resource. /// /// @param[in] resource A PPB_AudioBuffer resource. explicit AudioBuffer(const Resource& resource); /// A constructor used when you have received a PP_Resource as a /// return value that has had 1 ref added for you. /// /// @param[in] resource A PPB_AudioBuffer resource. AudioBuffer(PassRef, PP_Resource resource); virtual ~AudioBuffer(); /// Gets the timestamp of the audio buffer. /// /// @return A PP_TimeDelta containing the timestamp of the audio /// buffer. Given in seconds since the start of the containing audio stream. PP_TimeDelta GetTimestamp() const; /// Sets the timestamp of the audio buffer. /// /// @param[in] timestamp A PP_TimeDelta containing the timestamp /// of the audio buffer. Given in seconds since the start of the containing /// audio stream. void SetTimestamp(PP_TimeDelta timestamp); /// Gets the sample rate of the audio buffer. /// /// @return The sample rate of the audio buffer. PP_AudioBuffer_SampleRate GetSampleRate() const; /// Gets the sample size of the audio buffer in bytes. /// /// @return The sample size of the audio buffer in bytes. PP_AudioBuffer_SampleSize GetSampleSize() const; /// Gets the number of channels in the audio buffer. /// /// @return The number of channels in the audio buffer. uint32_t GetNumberOfChannels() const; /// Gets the number of samples in the audio buffer. /// /// @return The number of samples in the audio buffer. /// For example, at a sampling rate of 44,100 Hz in stereo audio, a buffer /// containing 4,410 * 2 samples would have a duration of 100 milliseconds. uint32_t GetNumberOfSamples() const; /// Gets the data buffer containing the audio buffer samples. /// /// @return A pointer to the beginning of the data buffer. void* GetDataBuffer(); /// Gets the size of data buffer in bytes. /// /// @return The size of the data buffer in bytes. uint32_t GetDataBufferSize() const; }; } // namespace pp #endif // PPAPI_CPP_AUDIO_BUFFER_H_