// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/cpp/dev/context_3d_dev.h" #include "ppapi/c/pp_errors.h" #include "ppapi/cpp/dev/surface_3d_dev.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module_impl.h" namespace pp { namespace { template <> const char* interface_name() { return PPB_CONTEXT_3D_DEV_INTERFACE; } } // namespace Context3D_Dev Context3D_Dev::FromResource(PP_Resource resource_id) { if (has_interface() && get_interface()->IsContext3D(resource_id)) return Context3D_Dev(resource_id); return Context3D_Dev(); } Context3D_Dev::Context3D_Dev(const Instance& instance, PP_Config3D_Dev config, const Context3D_Dev& share_context, const int32_t* attrib_list) { if (has_interface()) { PassRefFromConstructor(get_interface()->Create( instance.pp_instance(), config, share_context.pp_resource(), attrib_list)); } } int32_t Context3D_Dev::BindSurfaces(const Surface3D_Dev& draw, const Surface3D_Dev& read) { if (!has_interface()) return PP_ERROR_NOINTERFACE; return get_interface()->BindSurfaces( pp_resource(), draw.pp_resource(), read.pp_resource()); } } // namespace pp