// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_ #define PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_ #include "ppapi/c/dev/ppb_context_3d_dev.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/resource.h" namespace pp { class Surface3D_Dev; class Context3D_Dev : public Resource { public: // Creates an is_null() Context3D object. Context3D_Dev() {} Context3D_Dev(const Instance& instance, PP_Config3D_Dev config, const Context3D_Dev& share_context, const int32_t* attrib_list); int32_t BindSurfaces(const Surface3D_Dev& draw, const Surface3D_Dev& read); protected: explicit Context3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} static Context3D_Dev FromResource(PP_Resource resource_id); }; } // namespace pp #endif // PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_