// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_DEV_FILE_REF_DEV_H_ #define PPAPI_CPP_DEV_FILE_REF_DEV_H_ #include "ppapi/c/dev/ppb_file_ref_dev.h" #include "ppapi/c/pp_stdint.h" #include "ppapi/cpp/resource.h" #include "ppapi/cpp/var.h" namespace pp { class CompletionCallback; class FileSystem_Dev; class FileRef_Dev : public Resource { public: // Creates an is_null() FileRef object. FileRef_Dev() {} // This constructor is used when we've gotten a PP_Resource as a return value // that we need to addref. explicit FileRef_Dev(PP_Resource resource); // This constructor is used when we've gotten a PP_Resource as a return value // that has already been addref'ed for us. struct PassRef {}; FileRef_Dev(PassRef, PP_Resource resource); // Creates a FileRef pointing to a path in the given filesystem. FileRef_Dev(const FileSystem_Dev& file_system, const char* path); FileRef_Dev(const FileRef_Dev& other); // Returns the file system type. PP_FileSystemType_Dev GetFileSystemType() const; // Returns the name of the file. Var GetName() const; // Returns the absolute path of the file. See PPB_FileRef::GetPath for more // details. Var GetPath() const; // Returns the parent directory of this file. See PPB_FileRef::GetParent for // more details. FileRef_Dev GetParent() const; int32_t MakeDirectory(const CompletionCallback& cc); int32_t MakeDirectoryIncludingAncestors(const CompletionCallback& cc); int32_t Touch(PP_Time last_access_time, PP_Time last_modified_time, const CompletionCallback& cc); int32_t Delete(const CompletionCallback& cc); int32_t Rename(const FileRef_Dev& new_file_ref, const CompletionCallback& cc); }; } // namespace pp #endif // PPAPI_CPP_FILE_REF_H_