// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ #define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ #include "ppapi/c/dev/ppb_graphics_3d_dev.h" #include "ppapi/cpp/resource.h" namespace pp { class CompletionCallback; class Instance; class Var; class Graphics3D_Dev : public Resource { public: // Creates an is_null() Graphics3D_Dev object. Graphics3D_Dev(); Graphics3D_Dev(const Instance& instance, PP_Config3D_Dev config, const Graphics3D_Dev& share_context, const int32_t* attrib_list); ~Graphics3D_Dev(); static int32_t GetConfigs(PP_Config3D_Dev* configs, int32_t config_size, int32_t* num_config); static int32_t GetConfigAttribs(PP_Config3D_Dev config, int32_t* attrib_list); static Var GetString(int32_t name); int32_t GetAttribs(int32_t* attrib_list) const; int32_t SetAttribs(int32_t* attrib_list); int32_t SwapBuffers(const CompletionCallback& cc); }; } // namespace pp #endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_