// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_RECT_H_ #define PPAPI_CPP_RECT_H_ #include "ppapi/c/pp_rect.h" #include "ppapi/cpp/point.h" #include "ppapi/cpp/size.h" namespace pp { class Rect { public: Rect() { rect_.point.x = 0; rect_.point.y = 0; rect_.size.width = 0; rect_.size.height = 0; } Rect(const PP_Rect& rect) { // Implicit. set_x(rect.point.x); set_y(rect.point.y); set_width(rect.size.width); set_height(rect.size.height); } Rect(int32_t w, int32_t h) { set_x(0); set_y(0); set_width(w); set_height(h); } Rect(int32_t x, int32_t y, int32_t w, int32_t h) { set_x(x); set_y(y); set_width(w); set_height(h); } explicit Rect(const Size& s) { set_x(0); set_y(0); set_size(s); } Rect(const Point& origin, const Size& size) { set_point(origin); set_size(size); } ~Rect() { } operator PP_Rect() const { return rect_; } const PP_Rect& pp_rect() const { return rect_; } PP_Rect& pp_rect() { return rect_; } int32_t x() const { return rect_.point.x; } void set_x(int32_t in_x) { rect_.point.x = in_x; } int32_t y() const { return rect_.point.y; } void set_y(int32_t in_y) { rect_.point.y = in_y; } int32_t width() const { return rect_.size.width; } void set_width(int32_t w) { if (w < 0) { PP_DCHECK(w >= 0); w = 0; } rect_.size.width = w; } int32_t height() const { return rect_.size.height; } void set_height(int32_t h) { if (h < 0) { PP_DCHECK(h >= 0); h = 0; } rect_.size.height = h; } Point point() const { return Point(rect_.point); } void set_point(const Point& origin) { rect_.point = origin; } Size size() const { return Size(rect_.size); } void set_size(const Size& s) { rect_.size.width = s.width(); rect_.size.height = s.height(); } int32_t right() const { return x() + width(); } int32_t bottom() const { return y() + height(); } void SetRect(int32_t x, int32_t y, int32_t w, int32_t h) { set_x(x); set_y(y); set_width(w); set_height(h); } void SetRect(const PP_Rect& rect) { rect_ = rect; } // Shrink the rectangle by a horizontal and vertical distance on all sides. void Inset(int32_t horizontal, int32_t vertical) { Inset(horizontal, vertical, horizontal, vertical); } // Shrink the rectangle by the specified amount on each side. void Inset(int32_t left, int32_t top, int32_t right, int32_t bottom); // Move the rectangle by a horizontal and vertical distance. void Offset(int32_t horizontal, int32_t vertical); void Offset(const Point& point) { Offset(point.x(), point.y()); } // Returns true if the area of the rectangle is zero. bool IsEmpty() const { return rect_.size.width == 0 && rect_.size.height == 0; } // Returns true if the point identified by point_x and point_y falls inside // this rectangle. The point (x, y) is inside the rectangle, but the // point (x + width, y + height) is not. bool Contains(int32_t point_x, int32_t point_y) const; // Returns true if the specified point is contained by this rectangle. bool Contains(const Point& point) const { return Contains(point.x(), point.y()); } // Returns true if this rectangle contains the specified rectangle. bool Contains(const Rect& rect) const; // Returns true if this rectangle int32_tersects the specified rectangle. bool Intersects(const Rect& rect) const; // Computes the int32_tersection of this rectangle with the given rectangle. Rect Intersect(const Rect& rect) const; // Computes the union of this rectangle with the given rectangle. The union // is the smallest rectangle containing both rectangles. Rect Union(const Rect& rect) const; // Computes the rectangle resulting from subtracting |rect| from |this|. If // |rect| does not intersect completely in either the x- or y-direction, then // |*this| is returned. If |rect| contains |this|, then an empty Rect is // returned. Rect Subtract(const Rect& rect) const; // Fits as much of the receiving rectangle int32_to the supplied rectangle as // possible, returning the result. For example, if the receiver had // a x-location of 2 and a width of 4, and the supplied rectangle had // an x-location of 0 with a width of 5, the returned rectangle would have // an x-location of 1 with a width of 4. Rect AdjustToFit(const Rect& rect) const; // Returns the center of this rectangle. Point CenterPoint() const; // Returns true if this rectangle shares an entire edge (i.e., same width or // same height) with the given rectangle, and the rectangles do not overlap. bool SharesEdgeWith(const Rect& rect) const; private: PP_Rect rect_; }; } // namespace pp inline bool operator==(const pp::Rect& lhs, const pp::Rect& rhs) { return lhs.x() == rhs.x() && lhs.y() == rhs.y() && lhs.width() == rhs.width() && lhs.height() == rhs.height(); } inline bool operator!=(const pp::Rect& lhs, const pp::Rect& rhs) { return !(lhs == rhs); } #endif