// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_TCP_SOCKET_H_
#define PPAPI_CPP_TCP_SOCKET_H_
#include "ppapi/c/ppb_tcp_socket.h"
#include "ppapi/cpp/net_address.h"
#include "ppapi/cpp/pass_ref.h"
#include "ppapi/cpp/resource.h"
namespace pp {
class CompletionCallback;
class InstanceHandle;
/// The TCPSocket
class provides TCP socket operations.
///
/// Permissions: Apps permission socket
with subrule
/// tcp-connect
is required for Connect()
.
/// For more details about network communication permissions, please see:
/// http://developer.chrome.com/apps/app_network.html
class TCPSocket : public Resource {
public:
/// Default constructor for creating an is_null() TCPSocket
/// object.
TCPSocket();
/// A constructor used to create a TCPSocket
object.
///
/// @param[in] instance The instance with which this resource will be
/// associated.
explicit TCPSocket(const InstanceHandle& instance);
/// A constructor used when you have received a PP_Resource
as a
/// return value that has had 1 ref added for you.
///
/// @param[in] resource A PPB_TCPSocket
resource.
TCPSocket(PassRef, PP_Resource resource);
/// The copy constructor for TCPSocket
.
///
/// @param[in] other A reference to another TCPSocket
.
TCPSocket(const TCPSocket& other);
/// The destructor.
virtual ~TCPSocket();
/// The assignment operator for TCPSocket
.
///
/// @param[in] other A reference to another TCPSocket
.
///
/// @return A reference to this TCPSocket
object.
TCPSocket& operator=(const TCPSocket& other);
/// Static function for determining whether the browser supports the
/// PPB_TCPSocket
interface.
///
/// @return true if the interface is available, false otherwise.
static bool IsAvailable();
/// Connects the socket to the given address.
///
/// @param[in] addr A NetAddress
object.
/// @param[in] callback A CompletionCallback
to be called upon
/// completion.
///
/// @return An int32_t containing an error code from pp_errors.h
,
/// including (but not limited to):
/// - PP_ERROR_NOACCESS
: the caller doesn't have required
/// permissions.
/// - PP_ERROR_ADDRESS_UNREACHABLE
: addr
is
/// unreachable.
/// - PP_ERROR_CONNECTION_REFUSED
: the connection attempt was
/// refused.
/// - PP_ERROR_CONNECTION_FAILED
: the connection attempt failed.
/// - PP_ERROR_CONNECTION_TIMEDOUT
: the connection attempt timed
/// out.
int32_t Connect(const NetAddress& addr,
const CompletionCallback& callback);
/// Gets the local address of the socket, if it is connected.
///
/// @return A NetAddress
object. The object will be null
/// (i.e., is_null() returns true) on failure.
NetAddress GetLocalAddress() const;
/// Gets the remote address of the socket, if it is connected.
///
/// @return A NetAddress
object. The object will be null
/// (i.e., is_null() returns true) on failure.
NetAddress GetRemoteAddress() const;
/// Reads data from the socket. The socket must be connected. It may perform a
/// partial read.
///
/// Caveat: You should be careful about the lifetime of
/// buffer
. Typically you will use a
/// CompletionCallbackFactory
to scope callbacks to the lifetime
/// of your class. When your class goes out of scope, the callback factory
/// will not actually cancel the operation, but will rather just skip issuing
/// the callback on your class. This means that if the underlying
/// PPB_TCPSocket
resource outlives your class, the browser
/// will still try to write into your buffer when the operation completes.
/// The buffer must be kept valid until then to avoid memory corruption.
/// If you want to release the buffer while the Read()
call is
/// still pending, you should call Close()
to ensure that the
/// buffer won't be accessed in the future.
///
/// @param[out] buffer The buffer to store the received data on success. It
/// must be at least as large as bytes_to_read
.
/// @param[in] bytes_to_read The number of bytes to read.
/// @param[in] callback A CompletionCallback
to be called upon
/// completion.
///
/// @return A non-negative number on success to indicate how many bytes have
/// been read, 0 means that end-of-file was reached; otherwise, an error code
/// from pp_errors.h
.
int32_t Read(char* buffer,
int32_t bytes_to_read,
const CompletionCallback& callback);
/// Writes data to the socket. The socket must be connected. It may perform a
/// partial write.
///
/// @param[in] buffer The buffer containing the data to write.
/// @param[in] bytes_to_write The number of bytes to write.
/// @param[in] callback A CompletionCallback
to be called upon
/// completion.
///
/// @return A non-negative number on success to indicate how many bytes have
/// been written; otherwise, an error code from pp_errors.h
.
int32_t Write(const char* buffer,
int32_t bytes_to_write,
const CompletionCallback& callback);
/// Cancels all pending reads and writes and disconnects the socket. Any
/// pending callbacks will still run, reporting PP_ERROR_ABORTED
/// if pending IO was interrupted. After a call to this method, no output
/// buffer pointers passed into previous Read()
calls will be
/// accessed. It is not valid to call Connect()
again.
///
/// The socket is implicitly closed if it is destroyed, so you are not
/// required to call this method.
void Close();
/// Sets a socket option on the TCP socket.
/// Please see the PP_TCPSocket_Option
description for option
/// names, value types and allowed values.
///
/// @param[in] name The option to set.
/// @param[in] value The option value to set.
/// @param[in] callback A CompletionCallback
to be called upon
/// completion.
///
/// @return An int32_t containing an error code from pp_errors.h
.
////
int32_t SetOption(PP_TCPSocket_Option name,
const Var& value,
const CompletionCallback& callback);
};
} // namespace pp
#endif // PPAPI_CPP_TCP_SOCKET_H_