// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include #include #include "ppapi/cpp/audio_config.h" #include "ppapi/cpp/dev/audio_input_dev.h" #include "ppapi/cpp/dev/device_ref_dev.h" #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/image_data.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/logging.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/rect.h" #include "ppapi/cpp/size.h" #include "ppapi/utility/completion_callback_factory.h" class MyInstance : public pp::Instance { public: explicit MyInstance(PP_Instance instance) : pp::Instance(instance), callback_factory_(this), sample_count_(0), channel_count_(0), samples_(NULL), timer_interval_(0), pending_paint_(false), waiting_for_flush_completion_(false), audio_input_0_1_(0), audio_input_interface_0_1_(NULL) { } virtual ~MyInstance() { if (!audio_input_.is_null()) { audio_input_.Close(); } else if (audio_input_0_1_ != 0) { audio_input_interface_0_1_->StopCapture(audio_input_0_1_); pp::Module::Get()->core()->ReleaseResource(audio_input_0_1_); } delete[] samples_; } virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { // This sample frequency is guaranteed to work. const PP_AudioSampleRate kSampleFrequency = PP_AUDIOSAMPLERATE_44100; const uint32_t kSampleCount = 1024; const uint32_t kChannelCount = 1; sample_count_ = pp::AudioConfig::RecommendSampleFrameCount(this, kSampleFrequency, kSampleCount); PP_DCHECK(sample_count_ > 0); channel_count_ = kChannelCount; pp::AudioConfig config = pp::AudioConfig(this, kSampleFrequency, sample_count_); samples_ = new int16_t[sample_count_ * channel_count_]; memset(samples_, 0, sample_count_ * channel_count_ * sizeof(int16_t)); audio_input_ = pp::AudioInput_Dev(this, config, CaptureCallback, this); audio_input_interface_0_1_ = static_cast( pp::Module::Get()->GetBrowserInterface( PPB_AUDIO_INPUT_DEV_INTERFACE_0_1)); if (!audio_input_interface_0_1_) return false; // Try to ensure that we pick up a new set of samples between each // timer-generated repaint. timer_interval_ = (sample_count_ * 1000) / kSampleFrequency + 5; ScheduleNextTimer(); return true; } virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) { if (position.size() == size_) return; size_ = position.size(); device_context_ = pp::Graphics2D(this, size_, false); if (!BindGraphics(device_context_)) return; Paint(); } virtual void HandleMessage(const pp::Var& message_data) { if (message_data.is_string()) { std::string event = message_data.AsString(); if (event == "PageInitialized") { pp::CompletionCallbackWithOutput > callback = callback_factory_.NewCallbackWithOutput( &MyInstance::EnumerateDevicesFinished); int32_t result = audio_input_.EnumerateDevices(callback); if (result != PP_OK_COMPLETIONPENDING) PostMessage(pp::Var("EnumerationFailed")); } else if (event == "UseDefault") { Open(pp::DeviceRef_Dev()); } else if (event == "UseDefault(v0.1)") { audio_input_0_1_ = audio_input_interface_0_1_->Create( pp_instance(), audio_input_.config().pp_resource(), CaptureCallback, this); if (audio_input_0_1_ != 0) { if (!audio_input_interface_0_1_->StartCapture(audio_input_0_1_)) PostMessage(pp::Var("StartFailed")); } else { PostMessage(pp::Var("OpenFailed")); } audio_input_ = pp::AudioInput_Dev(); } else if (event == "Stop") { Stop(); } else if (event == "Start") { Start(); } } else if (message_data.is_number()) { int index = message_data.AsInt(); if (index >= 0 && index < static_cast(devices_.size())) { Open(devices_[index]); } else { PP_NOTREACHED(); } } } private: void ScheduleNextTimer() { PP_DCHECK(timer_interval_ > 0); pp::Module::Get()->core()->CallOnMainThread( timer_interval_, callback_factory_.NewCallback(&MyInstance::OnTimer), 0); } void OnTimer(int32_t) { ScheduleNextTimer(); Paint(); } void DidFlush(int32_t result) { waiting_for_flush_completion_ = false; if (pending_paint_) Paint(); } void Paint() { if (waiting_for_flush_completion_) { pending_paint_ = true; return; } pending_paint_ = false; if (size_.IsEmpty()) return; // Nothing to do. pp::ImageData image = PaintImage(size_); if (!image.is_null()) { device_context_.ReplaceContents(&image); waiting_for_flush_completion_ = true; device_context_.Flush( callback_factory_.NewCallback(&MyInstance::DidFlush)); } } pp::ImageData PaintImage(const pp::Size& size) { pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); if (image.is_null()) return image; // Clear to dark grey. for (int y = 0; y < size.height(); y++) { for (int x = 0; x < size.width(); x++) *image.GetAddr32(pp::Point(x, y)) = 0xff202020; } int mid_height = size.height() / 2; int max_amplitude = size.height() * 4 / 10; // Draw some lines. for (int x = 0; x < size.width(); x++) { *image.GetAddr32(pp::Point(x, mid_height)) = 0xff606060; *image.GetAddr32(pp::Point(x, mid_height + max_amplitude)) = 0xff404040; *image.GetAddr32(pp::Point(x, mid_height - max_amplitude)) = 0xff404040; } // Draw our samples. for (int x = 0, i = 0; x < std::min(size.width(), static_cast(sample_count_)); x++, i += channel_count_) { int y = samples_[i] * max_amplitude / (std::numeric_limits::max() + 1) + mid_height; *image.GetAddr32(pp::Point(x, y)) = 0xffffffff; } return image; } // TODO(viettrungluu): Danger! We really should lock, but which thread // primitives to use? In any case, the |StopCapture()| in the destructor // shouldn't return until this callback is done, so at least we should be // writing to a valid region of memory. static void CaptureCallback(const void* samples, uint32_t num_bytes, void* ctx) { MyInstance* thiz = static_cast(ctx); uint32_t buffer_size = thiz->sample_count_ * thiz->channel_count_ * sizeof(int16_t); PP_DCHECK(num_bytes <= buffer_size); PP_DCHECK(num_bytes % (thiz->channel_count_ * sizeof(int16_t)) == 0); memcpy(thiz->samples_, samples, num_bytes); memset(reinterpret_cast(thiz->samples_) + num_bytes, 0, buffer_size - num_bytes); } void Open(const pp::DeviceRef_Dev& device) { pp::CompletionCallback callback = callback_factory_.NewCallback( &MyInstance::OpenFinished); int32_t result = audio_input_.Open(device, callback); if (result != PP_OK_COMPLETIONPENDING) PostMessage(pp::Var("OpenFailed")); } void Stop() { if (!audio_input_.is_null()) { if (!audio_input_.StopCapture()) PostMessage(pp::Var("StopFailed")); } else if (audio_input_0_1_ != 0) { if (!audio_input_interface_0_1_->StopCapture(audio_input_0_1_)) PostMessage(pp::Var("StopFailed")); } } void Start() { if (!audio_input_.is_null()) { if (!audio_input_.StartCapture()) PostMessage(pp::Var("StartFailed")); } else if (audio_input_0_1_ != 0) { if (!audio_input_interface_0_1_->StartCapture(audio_input_0_1_)) PostMessage(pp::Var("StartFailed")); } } void EnumerateDevicesFinished(int32_t result, std::vector& devices) { static const char* const kDelimiter = "#__#"; if (result == PP_OK) { devices_.swap(devices); std::string device_names; for (size_t index = 0; index < devices_.size(); ++index) { pp::Var name = devices_[index].GetName(); PP_DCHECK(name.is_string()); if (index != 0) device_names += kDelimiter; device_names += name.AsString(); } PostMessage(pp::Var(device_names)); } else { PostMessage(pp::Var("EnumerationFailed")); } } void OpenFinished(int32_t result) { if (result == PP_OK) { if (!audio_input_.StartCapture()) PostMessage(pp::Var("StartFailed")); } else { PostMessage(pp::Var("OpenFailed")); } } pp::CompletionCallbackFactory callback_factory_; uint32_t sample_count_; uint32_t channel_count_; int16_t* samples_; int32_t timer_interval_; // Painting stuff. pp::Size size_; pp::Graphics2D device_context_; bool pending_paint_; bool waiting_for_flush_completion_; pp::AudioInput_Dev audio_input_; PP_Resource audio_input_0_1_; const PPB_AudioInput_Dev_0_1* audio_input_interface_0_1_; std::vector devices_; }; class MyModule : public pp::Module { public: virtual pp::Instance* CreateInstance(PP_Instance instance) { return new MyInstance(instance); } }; namespace pp { // Factory function for your specialization of the Module object. Module* CreateModule() { return new MyModule(); } } // namespace pp