// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/image_data.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/logging.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/private/flash.h" #include "ppapi/cpp/rect.h" #include "ppapi/cpp/size.h" #include "ppapi/utility/completion_callback_factory.h" const int32_t kTimerInterval = 200; class MyInstance : public pp::Instance { public: explicit MyInstance(PP_Instance instance) : pp::Instance(instance), callback_factory_(this), pending_paint_(false), waiting_for_flush_completion_(false) { } virtual ~MyInstance() { } virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { ScheduleNextTimer(); return true; } virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) { if (position.size() != size_) { size_ = position.size(); device_context_ = pp::Graphics2D(this, size_, false); if (!BindGraphics(device_context_)) return; } Paint(); } private: void ScheduleNextTimer() { pp::Module::Get()->core()->CallOnMainThread( kTimerInterval, callback_factory_.NewCallback(&MyInstance::OnTimer), 0); } void OnTimer(int32_t) { ScheduleNextTimer(); Paint(); } void DidFlush(int32_t result) { waiting_for_flush_completion_ = false; if (pending_paint_) Paint(); } void Paint() { if (waiting_for_flush_completion_) { pending_paint_ = true; return; } pending_paint_ = false; if (size_.IsEmpty()) return; // Nothing to do. pp::ImageData image = PaintImage(size_); if (!image.is_null()) { device_context_.ReplaceContents(&image); waiting_for_flush_completion_ = true; device_context_.Flush( callback_factory_.NewCallback(&MyInstance::DidFlush)); } } pp::ImageData PaintImage(const pp::Size& size) { pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false); if (image.is_null()) return image; pp::Rect rect(size.width() / 8, size.height() / 4, 3 * size.width() / 4, size.height() / 2); uint32_t fill_color = pp::flash::Flash::IsRectTopmost(this, rect) ? 0xff00ff00 : 0xffff0000; for (int y = 0; y < size.height(); y++) { for (int x = 0; x < size.width(); x++) *image.GetAddr32(pp::Point(x, y)) = fill_color; } for (int x = rect.x(); x < rect.x() + rect.width(); x++) { *image.GetAddr32(pp::Point(x, rect.y())) = 0xff202020; *image.GetAddr32(pp::Point(x, rect.y() + rect.height() - 1)) = 0xff202020; } for (int y = rect.y(); y < rect.y() + rect.height(); y++) { *image.GetAddr32(pp::Point(rect.x(), y)) = 0xff202020; *image.GetAddr32(pp::Point(rect.x() + rect.width() - 1, y)) = 0xff202020; } return image; } pp::CompletionCallbackFactory callback_factory_; int32_t timer_interval_; // Painting stuff. pp::Size size_; pp::Graphics2D device_context_; bool pending_paint_; bool waiting_for_flush_completion_; }; class MyModule : public pp::Module { public: virtual pp::Instance* CreateInstance(PP_Instance instance) { return new MyInstance(instance); } }; namespace pp { // Factory function for your specialization of the Module object. Module* CreateModule() { return new MyModule(); } } // namespace pp