// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/image_data.h" #include "ppapi/cpp/input_event.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/mouse_cursor.h" #include "ppapi/cpp/view.h" void FillRect(pp::ImageData* image, int left, int top, int width, int height, uint32_t color) { for (int y = std::max(0, top); y < std::min(image->size().height() - 1, top + height); y++) { for (int x = std::max(0, left); x < std::min(image->size().width() - 1, left + width); x++) *image->GetAddr32(pp::Point(x, y)) = color; } } class MyInstance : public pp::Instance { public: MyInstance(PP_Instance instance) : pp::Instance(instance), width_(0), height_(0) { RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); } virtual ~MyInstance() { } virtual void DidChangeView(const pp::View& view) { width_ = view.GetRect().width(); height_ = view.GetRect().height(); } virtual bool HandleInputEvent(const pp::InputEvent& event) { switch (event.GetType()) { case PP_INPUTEVENT_TYPE_MOUSEDOWN: return true; case PP_INPUTEVENT_TYPE_MOUSEMOVE: HandleMove(pp::MouseInputEvent(event)); return true; case PP_INPUTEVENT_TYPE_KEYDOWN: return true; default: return false; } } void HandleMove(const pp::MouseInputEvent& event) { pp::Point point = event.GetPosition(); int segments = 3; if (point.y() < height_ / segments) { // Top part gets custom cursor of wait. pp::MouseCursor::SetCursor(this, PP_MOUSECURSOR_TYPE_WAIT); } else if (point.y() < (height_ / segments) * 2) { // Next part gets custom image cursor. pp::ImageData cursor(this, pp::ImageData::GetNativeImageDataFormat(), pp::Size(32, 32), true); // Note that in real life you will need to handle the case where the // native format is different. FillRect(&cursor, 0, 0, 32, 32, 0x80000080); pp::MouseCursor::SetCursor(this, PP_MOUSECURSOR_TYPE_CUSTOM, cursor, pp::Point(16, 16)); } else { // Next part gets no cursor. pp::MouseCursor::SetCursor(this, PP_MOUSECURSOR_TYPE_NONE); } } private: int width_; int height_; }; class MyModule : public pp::Module { public: MyModule() : pp::Module() {} virtual ~MyModule() {} virtual pp::Instance* CreateInstance(PP_Instance instance) { return new MyInstance(instance); } }; namespace pp { // Factory function for your specialization of the Module object. Module* CreateModule() { return new MyModule(); } } // namespace pp