// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_ #define PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_ #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/shared_memory.h" #include "base/sync_socket.h" #include "base/threading/simple_thread.h" #include "ppapi/proxy/plugin_resource.h" #include "ppapi/shared_impl/scoped_pp_resource.h" #include "ppapi/thunk/ppb_audio_input_api.h" namespace ppapi { struct DeviceRefData; namespace proxy { class ResourceMessageReplyParams; class SerializedHandle; class AudioInputResource : public PluginResource, public thunk::PPB_AudioInput_API, public base::DelegateSimpleThread::Delegate { public: AudioInputResource(Connection connection, PP_Instance instance); virtual ~AudioInputResource(); // Resource overrides. virtual thunk::PPB_AudioInput_API* AsPPB_AudioInput_API() OVERRIDE; // PPB_AudioInput_API implementation. virtual int32_t EnumerateDevices( PP_Resource* devices, scoped_refptr callback) OVERRIDE; virtual int32_t Open(const std::string& device_id, PP_Resource config, PPB_AudioInput_Callback audio_input_callback, void* user_data, scoped_refptr callback) OVERRIDE; virtual PP_Resource GetCurrentConfig() OVERRIDE; virtual PP_Bool StartCapture() OVERRIDE; virtual PP_Bool StopCapture() OVERRIDE; virtual void Close() OVERRIDE; private: enum OpenState { BEFORE_OPEN, OPENED, CLOSED }; void OnPluginMsgEnumerateDevicesReply( PP_Resource* devices_resource, scoped_refptr callback, const ResourceMessageReplyParams& params, const std::vector& devices); void OnPluginMsgOpenReply(const ResourceMessageReplyParams& params); // Sets the shared memory and socket handles. This will automatically start // capture if we're currently set to capture. void SetStreamInfo(base::SharedMemoryHandle shared_memory_handle, size_t shared_memory_size, base::SyncSocket::Handle socket_handle); // Starts execution of the audio input thread. void StartThread(); // Stops execution of the audio input thread. void StopThread(); // DelegateSimpleThread::Delegate implementation. // Run on the audio input thread. virtual void Run() OVERRIDE; OpenState open_state_; // True if capturing the stream. bool capturing_; // Socket used to notify us when new samples are available. This pointer is // created in SetStreamInfo(). scoped_ptr socket_; // Sample buffer in shared memory. This pointer is created in // SetStreamInfo(). The memory is only mapped when the audio thread is // created. scoped_ptr shared_memory_; // The size of the sample buffer in bytes. size_t shared_memory_size_; // When the callback is set, this thread is spawned for calling it. scoped_ptr audio_input_thread_; // Callback to call when new samples are available. PPB_AudioInput_Callback audio_input_callback_; // User data pointer passed verbatim to the callback function. void* user_data_; bool pending_enumerate_devices_; // The callback is not directly passed to OnPluginMsgOpenReply() because we // would like to be able to cancel it early in Close(). scoped_refptr open_callback_; // Owning reference to the current config object. This isn't actually used, // we just dish it out as requested by the plugin. ScopedPPResource config_; DISALLOW_COPY_AND_ASSIGN(AudioInputResource); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_AUDIO_INPUT_RESOURCE_H_