// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_DISPATCHER_H_ #define PPAPI_PROXY_DISPATCHER_H_ #include #include #include #include "base/callback_forward.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/tracked_objects.h" #include "ipc/ipc_channel_proxy.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_module.h" #include "ppapi/c/ppp.h" #include "ppapi/proxy/proxy_channel.h" #include "ppapi/proxy/interface_list.h" #include "ppapi/proxy/interface_proxy.h" #include "ppapi/proxy/plugin_var_tracker.h" #include "ppapi/shared_impl/api_id.h" namespace ppapi { namespace proxy { class VarSerializationRules; // An interface proxy can represent either end of a cross-process interface // call. The "source" side is where the call is invoked, and the "target" side // is where the call ends up being executed. // // Plugin side | Browser side // -------------------------------------|-------------------------------------- // | // "Source" | "Target" // InterfaceProxy ----------------------> InterfaceProxy // | // | // "Target" | "Source" // InterfaceProxy <---------------------- InterfaceProxy // | class PPAPI_PROXY_EXPORT Dispatcher : public ProxyChannel { public: virtual ~Dispatcher(); // Returns true if the dispatcher is on the plugin side, or false if it's the // browser side. virtual bool IsPlugin() const = 0; void AddFilter(IPC::Listener* listener); VarSerializationRules* serialization_rules() const { return serialization_rules_.get(); } // Returns a non-owning pointer to the interface proxy for the given ID, or // NULL if the ID isn't found. This will create the proxy if it hasn't been // created so far. InterfaceProxy* GetInterfaceProxy(ApiID id); // Returns the pointer to the IO thread for processing IPC messages. // TODO(brettw) remove this. It's a hack to support the Flash // ModuleLocalThreadAdapter. When the thread stuff is sorted out, this // implementation detail should be hidden. base::MessageLoopProxy* GetIPCMessageLoop(); // Adds the given filter to the IO thread. Takes ownership of the pointer. void AddIOThreadMessageFilter(IPC::ChannelProxy::MessageFilter* filter); // TODO(brettw): What is this comment referring to? // Called if the remote side is declaring to us which interfaces it supports // so we don't have to query for each one. We'll pre-create proxies for // each of the given interfaces. // IPC::Listener implementation. virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; PP_GetInterface_Func local_get_interface() const { return local_get_interface_; } const PpapiPermissions& permissions() const { return permissions_; } protected: explicit Dispatcher(PP_GetInterface_Func local_get_interface, const PpapiPermissions& permissions); // Setter for the derived classes to set the appropriate var serialization. // Takes one reference of the given pointer, which must be on the heap. void SetSerializationRules(VarSerializationRules* var_serialization_rules); // Called when an invalid message is received from the remote site. The // default implementation does nothing, derived classes can override. virtual void OnInvalidMessageReceived(); protected: std::vector filters_; private: friend class HostDispatcherTest; friend class PluginDispatcherTest; // Lists all lazily-created interface proxies. scoped_ptr proxies_[API_ID_COUNT]; bool disallow_trusted_interfaces_; PP_GetInterface_Func local_get_interface_; scoped_refptr serialization_rules_; PpapiPermissions permissions_; DISALLOW_COPY_AND_ASSIGN(Dispatcher); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_DISPATCHER_H_