// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_DISPATCHER_H_ #define PPAPI_PROXY_DISPATCHER_H_ #include #include #include #include "base/linked_ptr.h" #include "base/process.h" #include "base/scoped_ptr.h" #include "ipc/ipc_channel.h" #include "ipc/ipc_channel_handle.h" #include "ipc/ipc_message.h" #include "ppapi/c/pp_module.h" #include "ppapi/proxy/callback_tracker.h" #include "ppapi/proxy/interface_id.h" #include "ppapi/proxy/plugin_var_tracker.h" class MessageLoop; struct PPB_Var_Deprecated; namespace base { class WaitableEvent; } namespace IPC { class SyncChannel; class TestSink; } namespace pp { namespace proxy { class InterfaceProxy; class VarSerializationRules; // An interface proxy can represent either end of a cross-process interface // call. The "source" side is where the call is invoked, and the "target" side // is where the call ends up being executed. // // Plugin side | Browser side // -------------------------------------|-------------------------------------- // | // "Source" | "Target" // InterfaceProxy ----------------------> InterfaceProxy // | // | // "Target" | "Source" // InterfaceProxy <---------------------- InterfaceProxy // | class Dispatcher : public IPC::Channel::Listener, public IPC::Message::Sender { public: typedef const void* (*GetInterfaceFunc)(const char*); typedef int32_t (*InitModuleFunc)(PP_Module, GetInterfaceFunc); typedef void (*ShutdownModuleFunc)(); ~Dispatcher(); // You must call this function before anything else. Returns true on success. bool InitWithChannel(MessageLoop* ipc_message_loop, const IPC::ChannelHandle& channel_handle, bool is_client, base::WaitableEvent* shutdown_event); // Alternative to InitWithChannel() for unit tests that want to send all // messages sent via this dispatcher to the given test sink. The test sink // must outlive this class. void InitWithTestSink(IPC::TestSink* test_sink); // Returns true if the dispatcher is on the plugin side, or false if it's the // browser side. virtual bool IsPlugin() const = 0; VarSerializationRules* serialization_rules() const { return serialization_rules_.get(); } PP_Module pp_module() const { return pp_module_; } // Wrapper for calling the local GetInterface function. const void* GetLocalInterface(const char* interface); // Implements PPP_GetInterface and PPB_GetInterface on the "source" side. It // will check if the remote side supports this interface as a target, and // create a proxy if it does. A local implementation of that interface backed // by the proxy will be returned on success. If the interface is unproxyable // or not supported by the remote side, returns NULL. const void* GetProxiedInterface(const std::string& interface); // Returns the remote process' handle. For the host dispatcher, this will be // the plugin process, and for the plugin dispatcher, this will be the // renderer process. This is used for sharing memory and such and is // guaranteed valid (unless the remote process has suddenly died). base::ProcessHandle remote_process_handle() const { return remote_process_handle_; } // Called if the remote side is declaring to us which interfaces it supports // so we don't have to query for each one. We'll pre-create proxies for // each of the given interfaces. // IPC::Message::Sender implementation. virtual bool Send(IPC::Message* msg); // IPC::Channel::Listener implementation. virtual bool OnMessageReceived(const IPC::Message& msg); // Will be NULL in some unit tests. IPC::SyncChannel* channel() const { return channel_.get(); } CallbackTracker& callback_tracker() { return callback_tracker_; } protected: Dispatcher(base::ProcessHandle remote_process_handle, GetInterfaceFunc local_get_interface); // Setter for the derived classes to set the appropriate var serialization. // Takes ownership of the given pointer, which must be on the heap. void SetSerializationRules(VarSerializationRules* var_serialization_rules); void set_pp_module(PP_Module module) { pp_module_ = module; } // Allows the PluginDispatcher to add a magic proxy for PPP_Class, bypassing // the normal "do you support this proxy" stuff and the big lookup of // name to proxy object. Takes ownership of the pointer. void InjectProxy(InterfaceID id, const std::string& name, InterfaceProxy* proxy); private: typedef std::map< std::string, linked_ptr > ProxyMap; // Message handlers void OnMsgSupportsInterface(const std::string& interface_name, bool* result); void OnMsgDeclareInterfaces(const std::vector& interfaces); // Allocates a new proxy on the heap corresponding to the given interface // name, or returns NULL if that interface name isn't known proxyable. The // caller owns the returned pointer. // // The interface_functions gives the pointer to the local interfece when this // is a target proxy. When creating a source proxy, set this to NULL. InterfaceProxy* CreateProxyForInterface( const std::string& interface_name, const void* interface_functions); // Returns true if the remote side supports the given interface as the // target of an IPC call. bool RemoteSupportsTargetInterface(const std::string& interface); // Sets up a proxy as the target for the given interface, if it is supported. // Returns true if this process implements the given interface and it is // proxyable. bool SetupProxyForTargetInterface(const std::string& interface); bool IsInterfaceTrusted(const std::string& interface); // Set by the derived classed to indicate the module ID corresponding to // this dispatcher. PP_Module pp_module_; base::ProcessHandle remote_process_handle_; // See getter above. // When we're unit testing, this will indicate the sink for the messages to // be deposited so they can be inspected by the test. When non-NULL, this // indicates that the channel should not be used. IPC::TestSink* test_sink_; // Will be null for some tests when there is a test_sink_. scoped_ptr channel_; bool disallow_trusted_interfaces_; GetInterfaceFunc local_get_interface_; ProxyMap proxies_; InterfaceProxy* id_to_proxy_[INTERFACE_ID_COUNT]; // True if the remote side has declared which interfaces it supports in // advance. When set, it means if we don't already have a source proxy for // the requested interface, that the remote side doesn't support it and // we don't need to query. // // This is just an optimization. The browser has a fixed set of interfaces // it supports, and the many plugins will end up querying many of them. By // having the browser just send all of those interfaces in one message, we // can avoid a bunch of IPC chatter to set up each interface. bool declared_supported_remote_interfaces_; CallbackTracker callback_tracker_; scoped_ptr serialization_rules_; DISALLOW_COPY_AND_ASSIGN(Dispatcher); }; } // namespace proxy } // namespace pp #endif // PPAPI_PROXY_DISPATCHER_H_