// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_HOST_RESOURCE_H_ #define PPAPI_PROXY_HOST_RESOURCE_H_ #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_resource.h" namespace pp { namespace proxy { // Represents a PP_Resource sent over the wire. This just wraps a PP_Resource. // The point is to prevent mistakes where the wrong resource value is sent. // Resource values are remapped in the plugin so that it can talk to multiple // hosts. If all values were PP_Resource, it would be easy to forget to do // this tranformation. // // All HostResources respresent IDs valid in the host. class HostResource { public: HostResource() : instance_(0), host_resource_(0) { } bool is_null() const { return !host_resource_; } // Sets and retrieves the internal PP_Resource which is valid for the host // (a.k.a. renderer, as opposed to the plugin) process. // // DO NOT CALL THESE FUNCTIONS IN THE PLUGIN SIDE OF THE PROXY. The values // will be invalid. See the class comment above. void SetHostResource(PP_Instance instance, PP_Resource resource) { instance_ = instance; host_resource_ = resource; } PP_Resource host_resource() const { return host_resource_; } PP_Instance instance() const { return instance_; } // This object is used in maps so we need to provide this sorting operator. bool operator<(const HostResource& other) const { if (instance_ != other.instance_) return instance_ < other.instance_; return host_resource_ < other.host_resource_; } private: PP_Instance instance_; PP_Resource host_resource_; }; } // namespace proxy } // namespace pp #endif // PPAPI_PROXY_HOST_RESOURCE_H_