// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_PLUGIN_VAR_SERIALIZATION_RULES_H_ #define PPAPI_PROXY_PLUGIN_VAR_SERIALIZATION_RULES_H_ #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "ppapi/proxy/var_serialization_rules.h" namespace ppapi { namespace proxy { class PluginDispatcher; class PluginVarTracker; // Implementation of the VarSerializationRules interface for the plugin. class PluginVarSerializationRules : public VarSerializationRules { public: // This class will use the given non-owning pointer to the var tracker to // handle object refcounting and string conversion. explicit PluginVarSerializationRules( const base::WeakPtr& dispatcher); ~PluginVarSerializationRules(); // VarSerialization implementation. virtual PP_Var SendCallerOwned(const PP_Var& var); virtual PP_Var BeginReceiveCallerOwned(const PP_Var& var); virtual void EndReceiveCallerOwned(const PP_Var& var); virtual PP_Var ReceivePassRef(const PP_Var& var); virtual PP_Var BeginSendPassRef(const PP_Var& var); virtual void EndSendPassRef(const PP_Var& var); virtual void ReleaseObjectRef(const PP_Var& var); private: PluginVarTracker* var_tracker_; // In most cases, |dispatcher_| won't be NULL, but you should always check // before using it. // One scenario that it becomes NULL: A SerializedVar holds a ref to this // object, and a sync message is issued. While waiting for the reply to the // sync message, some incoming message causes the dispatcher to be destroyed. // If that happens, we may leak references to object vars. Considering that // scripting has been deprecated, this may not be a big issue. base::WeakPtr dispatcher_; DISALLOW_COPY_AND_ASSIGN(PluginVarSerializationRules); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_PLUGIN_VAR_SERIALIZATION_RULES_H_