// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_ #define PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_ #include "base/callback.h" #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "gpu/command_buffer/client/gpu_control.h" #include "gpu/command_buffer/common/command_buffer.h" #include "gpu/command_buffer/common/command_buffer_shared.h" #include "ppapi/proxy/ppapi_proxy_export.h" #include "ppapi/shared_impl/host_resource.h" namespace IPC { class Message; } namespace ppapi { namespace proxy { class ProxyChannel; class SerializedHandle; class PPAPI_PROXY_EXPORT PpapiCommandBufferProxy : public gpu::CommandBuffer, public gpu::GpuControl { public: PpapiCommandBufferProxy(const HostResource& resource, ProxyChannel* channel, const gpu::Capabilities& capabilities, const SerializedHandle& shared_state); virtual ~PpapiCommandBufferProxy(); // gpu::CommandBuffer implementation: virtual bool Initialize() override; virtual State GetLastState() override; virtual int32 GetLastToken() override; virtual void Flush(int32 put_offset) override; virtual void WaitForTokenInRange(int32 start, int32 end) override; virtual void WaitForGetOffsetInRange(int32 start, int32 end) override; virtual void SetGetBuffer(int32 transfer_buffer_id) override; virtual scoped_refptr CreateTransferBuffer(size_t size, int32* id) override; virtual void DestroyTransferBuffer(int32 id) override; // gpu::GpuControl implementation: virtual gpu::Capabilities GetCapabilities() override; virtual int32 CreateImage(ClientBuffer buffer, size_t width, size_t height, unsigned internalformat) override; virtual void DestroyImage(int32 id) override; virtual int32 CreateGpuMemoryBufferImage(size_t width, size_t height, unsigned internalformat, unsigned usage) override; virtual uint32 InsertSyncPoint() override; virtual uint32 InsertFutureSyncPoint() override; virtual void RetireSyncPoint(uint32 sync_point) override; virtual void SignalSyncPoint(uint32 sync_point, const base::Closure& callback) override; virtual void SignalQuery(uint32 query, const base::Closure& callback) override; virtual void SetSurfaceVisible(bool visible) override; virtual uint32 CreateStreamTexture(uint32 texture_id) override; private: bool Send(IPC::Message* msg); void UpdateState(const gpu::CommandBuffer::State& state, bool success); // Try to read an updated copy of the state from shared memory. void TryUpdateState(); // The shared memory area used to update state. gpu::CommandBufferSharedState* shared_state() const; gpu::Capabilities capabilities_; State last_state_; scoped_ptr shared_state_shm_; HostResource resource_; ProxyChannel* channel_; base::Closure channel_error_callback_; DISALLOW_COPY_AND_ASSIGN(PpapiCommandBufferProxy); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_