// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PPB_CONTEXT_3D_PROXY_H_ #define PPAPI_PPB_CONTEXT_3D_PROXY_H_ #include #include "base/shared_memory.h" #include "gpu/command_buffer/common/command_buffer.h" #include "ppapi/c/dev/pp_graphics_3d_dev.h" #include "ppapi/c/pp_instance.h" #include "ppapi/proxy/interface_proxy.h" #include "ppapi/proxy/plugin_resource.h" #include "ppapi/proxy/proxy_non_thread_safe_ref_count.h" struct PPB_Context3D_Dev; struct PPB_Context3DTrusted_Dev; namespace gpu { class CommandBuffer; namespace gles2 { class GLES2CmdHelper; class GLES2Implementation; } // namespace gles2 } // namespace gpu namespace pp { namespace proxy { class Surface3D; class Context3D : public PluginResource { public: explicit Context3D(const HostResource& resource); virtual ~Context3D(); // Resource overrides. virtual Context3D* AsContext3D() { return this; } bool CreateImplementation(); Surface3D* get_draw_surface() const { return draw_; } Surface3D* get_read_surface() const { return read_; } void BindSurfaces(Surface3D* draw, Surface3D* read); gpu::gles2::GLES2Implementation* gles2_impl() const { return gles2_impl_.get(); } private: Surface3D* draw_; Surface3D* read_; scoped_ptr command_buffer_; scoped_ptr helper_; int32 transfer_buffer_id_; scoped_ptr gles2_impl_; DISALLOW_COPY_AND_ASSIGN(Context3D); }; class PPB_Context3D_Proxy : public InterfaceProxy { public: PPB_Context3D_Proxy(Dispatcher* dispatcher, const void* target_interface); virtual ~PPB_Context3D_Proxy(); static const Info* GetInfo(); const PPB_Context3D_Dev* ppb_context_3d_target() const { return reinterpret_cast(target_interface()); } const PPB_Context3DTrusted_Dev* ppb_context_3d_trusted() const; // InterfaceProxy implementation. virtual bool OnMessageReceived(const IPC::Message& msg); private: void OnMsgCreate(PP_Instance instance, PP_Config3D_Dev config, std::vector attribs, HostResource* result); void OnMsgBindSurfaces(const HostResource& context, const HostResource& draw, const HostResource& read, int32_t* result); void OnMsgInitialize(const HostResource& context, int32 size, base::SharedMemoryHandle* ring_buffer); void OnMsgGetState(const HostResource& context, gpu::CommandBuffer::State* state); void OnMsgFlush(const HostResource& context, int32 put_offset, gpu::CommandBuffer::State* state); void OnMsgAsyncFlush(const HostResource& context, int32 put_offset); void OnMsgCreateTransferBuffer(const HostResource& context, int32 size, int32* id); void OnMsgDestroyTransferBuffer(const HostResource& context, int32 id); void OnMsgGetTransferBuffer(const HostResource& context, int32 id, base::SharedMemoryHandle* transfer_buffer, uint32* size); }; } // namespace proxy } // namespace pp #endif // PPAPI_PPB_CONTEXT_3D_PROXY_H_