// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_PPB_CONTEXT_3D_PROXY_H_ #define PPAPI_PROXY_PPB_CONTEXT_3D_PROXY_H_ #include #include "base/memory/scoped_ptr.h" #include "base/shared_memory.h" #include "gpu/command_buffer/common/command_buffer.h" #include "ppapi/c/pp_graphics_3d.h" #include "ppapi/c/pp_instance.h" #include "ppapi/proxy/interface_proxy.h" #include "ppapi/proxy/proxy_non_thread_safe_ref_count.h" #include "ppapi/shared_impl/resource.h" #include "ppapi/thunk/ppb_context_3d_api.h" struct PPB_Context3D_Dev; struct PPB_Context3DTrusted_Dev; namespace gpu { class CommandBuffer; namespace gles2 { class GLES2CmdHelper; class GLES2Implementation; } // namespace gles2 } // namespace gpu namespace ppapi { namespace proxy { class Surface3D; class Context3D : public Resource, public thunk::PPB_Context3D_API { public: explicit Context3D(const HostResource& resource); virtual ~Context3D(); // Resource overrides. virtual thunk::PPB_Context3D_API* AsPPB_Context3D_API() OVERRIDE; gpu::gles2::GLES2Implementation* gles2_impl() const { return gles2_impl_.get(); } // PPB_Context3D_API implementation. virtual int32_t GetAttrib(int32_t attribute, int32_t* value) OVERRIDE; virtual int32_t BindSurfaces(PP_Resource draw, PP_Resource read) OVERRIDE; virtual int32_t GetBoundSurfaces(PP_Resource* draw, PP_Resource* read) OVERRIDE; virtual PP_Bool InitializeTrusted(int32_t size) OVERRIDE; virtual PP_Bool GetRingBuffer(int* shm_handle, uint32_t* shm_size) OVERRIDE; virtual PP_Context3DTrustedState GetState() OVERRIDE; virtual PP_Bool Flush(int32_t put_offset) OVERRIDE; virtual PP_Context3DTrustedState FlushSync(int32_t put_offset) OVERRIDE; virtual int32_t CreateTransferBuffer(uint32_t size) OVERRIDE; virtual PP_Bool DestroyTransferBuffer(int32_t id) OVERRIDE; virtual PP_Bool GetTransferBuffer(int32_t id, int* shm_handle, uint32_t* shm_size) OVERRIDE; virtual PP_Context3DTrustedState FlushSyncFast( int32_t put_offset, int32_t last_known_get) OVERRIDE; virtual void* MapTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE; virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE; virtual gpu::gles2::GLES2Implementation* GetGLES2Impl() OVERRIDE; bool CreateImplementation(); private: Surface3D* draw_; Surface3D* read_; scoped_ptr command_buffer_; scoped_ptr helper_; int32 transfer_buffer_id_; scoped_ptr gles2_impl_; DISALLOW_COPY_AND_ASSIGN(Context3D); }; class PPB_Context3D_Proxy : public InterfaceProxy { public: PPB_Context3D_Proxy(Dispatcher* dispatcher); virtual ~PPB_Context3D_Proxy(); static PP_Resource Create(PP_Instance instance, PP_Config3D_Dev config, PP_Resource share_context, const int32_t* attrib_list); // InterfaceProxy implementation. virtual bool OnMessageReceived(const IPC::Message& msg); static const InterfaceID kInterfaceID = INTERFACE_ID_PPB_CONTEXT_3D; private: void OnMsgCreate(PP_Instance instance, PP_Config3D_Dev config, const std::vector& attribs, HostResource* result); void OnMsgBindSurfaces(const HostResource& context, const HostResource& draw, const HostResource& read, int32_t* result); void OnMsgInitialize(const HostResource& context, int32 size, base::SharedMemoryHandle* ring_buffer); void OnMsgGetState(const HostResource& context, gpu::CommandBuffer::State* state); void OnMsgFlush(const HostResource& context, int32 put_offset, int32 last_known_get, gpu::CommandBuffer::State* state); void OnMsgAsyncFlush(const HostResource& context, int32 put_offset); void OnMsgCreateTransferBuffer(const HostResource& context, int32 size, int32* id); void OnMsgDestroyTransferBuffer(const HostResource& context, int32 id); void OnMsgGetTransferBuffer(const HostResource& context, int32 id, base::SharedMemoryHandle* transfer_buffer, uint32* size); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_PPB_CONTEXT_3D_PROXY_H_