// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_PPB_GRAPHICS_3D_PROXY_H_ #define PPAPI_PROXY_PPB_GRAPHICS_3D_PROXY_H_ #include #include "base/memory/shared_memory.h" #include "gpu/command_buffer/common/command_buffer.h" #include "ppapi/c/pp_graphics_3d.h" #include "ppapi/c/pp_instance.h" #include "ppapi/proxy/interface_proxy.h" #include "ppapi/proxy/ppapi_proxy_export.h" #include "ppapi/proxy/proxy_completion_callback_factory.h" #include "ppapi/shared_impl/ppb_graphics_3d_shared.h" #include "ppapi/shared_impl/resource.h" #include "ppapi/utility/completion_callback_factory.h" namespace gpu { struct Capabilities; } namespace ppapi { class HostResource; namespace proxy { class SerializedHandle; class PpapiCommandBufferProxy; class PPAPI_PROXY_EXPORT Graphics3D : public PPB_Graphics3D_Shared { public: explicit Graphics3D(const HostResource& resource); virtual ~Graphics3D(); bool Init(gpu::gles2::GLES2Implementation* share_gles2, const gpu::Capabilities& capabilities, const SerializedHandle& shared_state); // Graphics3DTrusted API. These are not implemented in the proxy. virtual PP_Bool SetGetBuffer(int32_t shm_id) override; virtual PP_Bool Flush(int32_t put_offset) override; virtual scoped_refptr CreateTransferBuffer(uint32_t size, int32* id) override; virtual PP_Bool DestroyTransferBuffer(int32_t id) override; virtual gpu::CommandBuffer::State WaitForTokenInRange(int32_t start, int32_t end) override; virtual gpu::CommandBuffer::State WaitForGetOffsetInRange(int32_t start, int32_t end) override; virtual uint32_t InsertSyncPoint() override; virtual uint32_t InsertFutureSyncPoint() override; virtual void RetireSyncPoint(uint32_t sync_point) override; private: // PPB_Graphics3D_Shared overrides. virtual gpu::CommandBuffer* GetCommandBuffer() override; virtual gpu::GpuControl* GetGpuControl() override; virtual int32 DoSwapBuffers() override; scoped_ptr command_buffer_; DISALLOW_COPY_AND_ASSIGN(Graphics3D); }; class PPB_Graphics3D_Proxy : public InterfaceProxy { public: PPB_Graphics3D_Proxy(Dispatcher* dispatcher); virtual ~PPB_Graphics3D_Proxy(); static PP_Resource CreateProxyResource( PP_Instance instance, PP_Resource share_context, const int32_t* attrib_list); // InterfaceProxy implementation. virtual bool OnMessageReceived(const IPC::Message& msg); static const ApiID kApiID = API_ID_PPB_GRAPHICS_3D; private: void OnMsgCreate(PP_Instance instance, HostResource share_context, const std::vector& attribs, HostResource* result, gpu::Capabilities* capabilities, SerializedHandle* handle); void OnMsgSetGetBuffer(const HostResource& context, int32 id); void OnMsgWaitForTokenInRange(const HostResource& context, int32 start, int32 end, gpu::CommandBuffer::State* state, bool* success); void OnMsgWaitForGetOffsetInRange(const HostResource& context, int32 start, int32 end, gpu::CommandBuffer::State* state, bool* success); void OnMsgAsyncFlush(const HostResource& context, int32 put_offset); void OnMsgCreateTransferBuffer( const HostResource& context, uint32 size, int32* id, ppapi::proxy::SerializedHandle* transfer_buffer); void OnMsgDestroyTransferBuffer(const HostResource& context, int32 id); void OnMsgSwapBuffers(const HostResource& context); void OnMsgInsertSyncPoint(const HostResource& context, uint32* sync_point); void OnMsgInsertFutureSyncPoint(const HostResource& context, uint32* sync_point); void OnMsgRetireSyncPoint(const HostResource& context, uint32 sync_point); // Renderer->plugin message handlers. void OnMsgSwapBuffersACK(const HostResource& context, int32_t pp_error); void SendSwapBuffersACKToPlugin(int32_t result, const HostResource& context); ProxyCompletionCallbackFactory callback_factory_; DISALLOW_COPY_AND_ASSIGN(PPB_Graphics3D_Proxy); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_PPB_GRAPHICS_3D_PROXY_H_