// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_ #define PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_ #include "base/basictypes.h" #include "base/bind.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "ppapi/proxy/interface_proxy.h" #include "ppapi/proxy/ppapi_proxy_export.h" #include "ppapi/shared_impl/ppb_message_loop_shared.h" #include "ppapi/thunk/ppb_message_loop_api.h" struct PPB_MessageLoop_1_0; namespace ppapi { namespace proxy { class PPAPI_PROXY_EXPORT MessageLoopResource : public MessageLoopShared { public: explicit MessageLoopResource(PP_Instance instance); // Construct the one MessageLoopResource for the main thread. This must be // invoked on the main thread. explicit MessageLoopResource(ForMainThread); virtual ~MessageLoopResource(); // Resource overrides. virtual thunk::PPB_MessageLoop_API* AsPPB_MessageLoop_API() override; // PPB_MessageLoop_API implementation. virtual int32_t AttachToCurrentThread() override; virtual int32_t Run() override; virtual int32_t PostWork(PP_CompletionCallback callback, int64_t delay_ms) override; virtual int32_t PostQuit(PP_Bool should_destroy) override; static MessageLoopResource* GetCurrent(); void DetachFromThread(); bool is_main_thread_loop() const { return is_main_thread_loop_; } const scoped_refptr& message_loop_proxy() { return loop_proxy_; } void set_currently_handling_blocking_message(bool handling_blocking_message) { currently_handling_blocking_message_ = handling_blocking_message; } private: struct TaskInfo { tracked_objects::Location from_here; base::Closure closure; int64 delay_ms; }; // Returns true if the object is associated with the current thread. bool IsCurrent() const; // MessageLoopShared implementation. // // Handles posting to the message loop if there is one, or the pending queue // if there isn't. // NOTE: The given closure will be run *WITHOUT* acquiring the Proxy lock. // This only makes sense for user code and completely thread-safe // proxy operations (e.g., MessageLoop::QuitClosure). virtual void PostClosure(const tracked_objects::Location& from_here, const base::Closure& closure, int64 delay_ms) override; virtual base::MessageLoopProxy* GetMessageLoopProxy() override; virtual bool CurrentlyHandlingBlockingMessage() override; // TLS destructor function. static void ReleaseMessageLoop(void* value); // Created when we attach to the current thread, since MessageLoop assumes // that it's created on the thread it will run on. NULL for the main thread // loop, since that's owned by somebody else. This is needed for Run and Quit. // Any time we post tasks, we should post them using loop_proxy_. scoped_ptr loop_; scoped_refptr loop_proxy_; // Number of invocations of Run currently on the stack. int nested_invocations_; // Set to true when the message loop is destroyed to prevent forther // posting of work. bool destroyed_; // Set to true if all message loop invocations should exit and that the // loop should be destroyed once it reaches the outermost Run invocation. bool should_destroy_; bool is_main_thread_loop_; bool currently_handling_blocking_message_; // Since we allow tasks to be posted before the message loop is actually // created (when it's associated with a thread), we keep tasks posted here // until that happens. Once the loop_ is created, this is unused. std::vector pending_tasks_; DISALLOW_COPY_AND_ASSIGN(MessageLoopResource); }; class PPB_MessageLoop_Proxy : public InterfaceProxy { public: explicit PPB_MessageLoop_Proxy(Dispatcher* dispatcher); virtual ~PPB_MessageLoop_Proxy(); static const PPB_MessageLoop_1_0* GetInterface(); private: DISALLOW_COPY_AND_ASSIGN(PPB_MessageLoop_Proxy); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_