// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_ #define PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_ #include #include #include "base/basictypes.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_resource.h" #include "ppapi/c/private/ppb_net_address_private.h" #include "ppapi/proxy/interface_proxy.h" namespace ppapi { class PPB_TCPServerSocket_Shared; namespace proxy { class PPB_TCPServerSocket_Private_Proxy : public InterfaceProxy { public: explicit PPB_TCPServerSocket_Private_Proxy(Dispatcher* dispatcher); virtual ~PPB_TCPServerSocket_Private_Proxy(); static PP_Resource CreateProxyResource(PP_Instance instance); void ObjectDestroyed(uint32 socket_id); // InterfaceProxy implementation. virtual bool OnMessageReceived(const IPC::Message& msg); static const ApiID kApiID = API_ID_PPB_TCPSERVERSOCKET_PRIVATE; private: typedef std::map IDToServerSocketMap; void OnMsgListenACK(uint32 plugin_dispatcher_id, PP_Resource socket_resource, uint32 socket_id, int32_t status); void OnMsgAcceptACK(uint32 plugin_dispatcher_id, uint32 server_socket_id, uint32 accepted_socket_id, const PP_NetAddress_Private& local_addr, const PP_NetAddress_Private& remote_addr); IDToServerSocketMap id_to_server_socket_; DISALLOW_COPY_AND_ASSIGN(PPB_TCPServerSocket_Private_Proxy); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_