// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_SERIALIZED_STRUCTS_H_ #define PPAPI_PROXY_SERIALIZED_STRUCTS_H_ #include #include #include "base/shared_memory.h" #include "build/build_config.h" #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_point.h" #include "ppapi/c/pp_rect.h" #include "ppapi/c/pp_resource.h" #include "ppapi/proxy/serialized_var.h" struct PP_FontDescription_Dev; namespace pp { namespace proxy { class Dispatcher; // PP_FontDescript_Dev has to be redefined with a SerializedVar in place of // the PP_Var used for the face name. struct SerializedFontDescription { SerializedFontDescription(); ~SerializedFontDescription(); // Converts a PP_FontDescription_Dev to a SerializedFontDescription. // // If source_owns_ref is true, the reference owned by the // PP_FontDescription_Dev will be unchanged and the caller is responsible for // freeing it. When false, the SerializedFontDescription will take ownership // of the ref. This is the difference between serializing as an input value // (owns_ref = true) and an output value (owns_ref = true). void SetFromPPFontDescription(Dispatcher* dispatcher, const PP_FontDescription_Dev& desc, bool source_owns_ref); // Converts to a PP_FontDescription_Dev. The face name will have one ref // assigned to it on behalf of the caller. // // If dest_owns_ref is set, the resulting PP_FontDescription_Dev will keep a // reference to any strings we made on its behalf even when the // SerializedFontDescription goes away. When false, ownership of the ref will // stay with the SerializedFontDescription and the PP_FontDescription_Dev // will just refer to that one. This is the difference between deserializing // as an input value (owns_ref = false) and an output value (owns_ref = true). void SetToPPFontDescription(Dispatcher* dispatcher, PP_FontDescription_Dev* desc, bool dest_owns_ref) const; pp::proxy::SerializedVar face; int32_t family; uint32_t size; int32_t weight; PP_Bool italic; PP_Bool small_caps; int32_t letter_spacing; int32_t word_spacing; }; struct SerializedDirEntry { std::string name; bool is_dir; }; // Since there are so many parameters, DrawTextAt requires this separate // structure. This includes everything but the font name. Because the font name // is a var, it's much more convenient to use the normal way of passing a // PP_Var. struct PPBFont_DrawTextAt_Params { PP_Resource font; PP_Resource image_data; PP_Bool text_is_rtl; PP_Bool override_direction; PP_Point position; uint32_t color; PP_Rect clip; bool clip_is_null; PP_Bool image_data_is_opaque; }; struct PPBFlash_DrawGlyphs_Params { PPBFlash_DrawGlyphs_Params(); ~PPBFlash_DrawGlyphs_Params(); PP_Resource pp_image_data; SerializedFontDescription font_desc; uint32_t color; PP_Point position; PP_Rect clip; float transformation[3][3]; std::vector glyph_indices; std::vector glyph_advances; }; #if defined(OS_WIN) typedef HANDLE ImageHandle; #elif defined(OS_MACOSX) typedef base::SharedMemoryHandle ImageHandle; #else // On X Windows this is a SysV shared memory key. typedef int ImageHandle; #endif } // namespace proxy } // namespace pp #endif // PPAPI_PROXY_SERIALIZED_STRUCTS_H_