// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_SERIALIZED_STRUCTS_H_ #define PPAPI_PROXY_SERIALIZED_STRUCTS_H_ #include #include #include "base/logging.h" #include "base/shared_memory.h" #include "build/build_config.h" #include "ipc/ipc_platform_file.h" #include "ppapi/c/pp_bool.h" #include "ppapi/c/pp_instance.h" #include "ppapi/c/pp_point.h" #include "ppapi/c/pp_rect.h" #include "ppapi/proxy/serialized_var.h" #include "ppapi/shared_impl/host_resource.h" class Pickle; struct PP_FontDescription_Dev; namespace ppapi { namespace proxy { class Dispatcher; // PP_FontDescript_Dev has to be redefined with a SerializedVar in place of // the PP_Var used for the face name. struct PPAPI_PROXY_EXPORT SerializedFontDescription { SerializedFontDescription(); ~SerializedFontDescription(); // Converts a PP_FontDescription_Dev to a SerializedFontDescription. // // If source_owns_ref is true, the reference owned by the // PP_FontDescription_Dev will be unchanged and the caller is responsible for // freeing it. When false, the SerializedFontDescription will take ownership // of the ref. This is the difference between serializing as an input value // (owns_ref = true) and an output value (owns_ref = true). void SetFromPPFontDescription(Dispatcher* dispatcher, const PP_FontDescription_Dev& desc, bool source_owns_ref); // Converts to a PP_FontDescription_Dev. The face name will have one ref // assigned to it on behalf of the caller. // // If dest_owns_ref is set, the resulting PP_FontDescription_Dev will keep a // reference to any strings we made on its behalf even when the // SerializedFontDescription goes away. When false, ownership of the ref will // stay with the SerializedFontDescription and the PP_FontDescription_Dev // will just refer to that one. This is the difference between deserializing // as an input value (owns_ref = false) and an output value (owns_ref = true). void SetToPPFontDescription(Dispatcher* dispatcher, PP_FontDescription_Dev* desc, bool dest_owns_ref) const; SerializedVar face; int32_t family; uint32_t size; int32_t weight; PP_Bool italic; PP_Bool small_caps; int32_t letter_spacing; int32_t word_spacing; }; struct SerializedDirEntry { std::string name; bool is_dir; }; struct PPBFlash_DrawGlyphs_Params { PPBFlash_DrawGlyphs_Params(); ~PPBFlash_DrawGlyphs_Params(); PP_Instance instance; ppapi::HostResource image_data; SerializedFontDescription font_desc; uint32_t color; PP_Point position; PP_Rect clip; float transformation[3][3]; PP_Bool allow_subpixel_aa; std::vector glyph_indices; std::vector glyph_advances; }; struct PPBURLLoader_UpdateProgress_Params { PP_Instance instance; ppapi::HostResource resource; int64_t bytes_sent; int64_t total_bytes_to_be_sent; int64_t bytes_received; int64_t total_bytes_to_be_received; }; struct PPPVideoCapture_Buffer { ppapi::HostResource resource; uint32_t size; base::SharedMemoryHandle handle; }; // We put all our handles in a unified structure to make it easy to translate // them in NaClIPCAdapter for use in NaCl. class PPAPI_PROXY_EXPORT SerializedHandle { public: enum Type { INVALID, SHARED_MEMORY, SOCKET, CHANNEL_HANDLE }; struct Header { Header() : type(INVALID), size(0) {} Header(Type type_arg, uint32_t size_arg) : type(type_arg), size(size_arg) { } Type type; uint32_t size; }; SerializedHandle(); // Create an invalid handle of the given type. explicit SerializedHandle(Type type); // Create a shared memory handle. SerializedHandle(const base::SharedMemoryHandle& handle, uint32_t size); // Create a socket or channel handle. SerializedHandle(const Type type, const IPC::PlatformFileForTransit& descriptor); Type type() const { return type_; } bool is_shmem() const { return type_ == SHARED_MEMORY; } bool is_socket() const { return type_ == SOCKET; } bool is_channel_handle() const { return type_ == CHANNEL_HANDLE; } const base::SharedMemoryHandle& shmem() const { DCHECK(is_shmem()); return shm_handle_; } uint32_t size() const { DCHECK(is_shmem()); return size_; } const IPC::PlatformFileForTransit& descriptor() const { DCHECK(is_socket() || is_channel_handle()); return descriptor_; } void set_shmem(const base::SharedMemoryHandle& handle, uint32_t size) { type_ = SHARED_MEMORY; shm_handle_ = handle; size_ = size; descriptor_ = IPC::InvalidPlatformFileForTransit(); } void set_socket(const IPC::PlatformFileForTransit& socket) { type_ = SOCKET; descriptor_ = socket; shm_handle_ = base::SharedMemory::NULLHandle(); size_ = 0; } void set_channel_handle(const IPC::PlatformFileForTransit& descriptor) { type_ = CHANNEL_HANDLE; descriptor_ = descriptor; shm_handle_ = base::SharedMemory::NULLHandle(); size_ = 0; } void set_null_shmem() { set_shmem(base::SharedMemory::NULLHandle(), 0); } void set_null_socket() { set_socket(IPC::InvalidPlatformFileForTransit()); } void set_null_channel_handle() { set_channel_handle(IPC::InvalidPlatformFileForTransit()); } bool IsHandleValid() const; Header header() const { return Header(type_, size_); } // Write/Read a Header, which contains all the data except the handle. This // allows us to write the handle in a platform-specific way, as is necessary // in NaClIPCAdapter to share handles with NaCl from Windows. static bool WriteHeader(const Header& hdr, Pickle* pickle); static bool ReadHeader(PickleIterator* iter, Header* hdr); private: // The kind of handle we're holding. Type type_; // We hold more members than we really need; we can't easily use a union, // because we hold non-POD types. But these types are pretty light-weight. If // we add more complex things later, we should come up with a more memory- // efficient strategy. // These are valid if type == SHARED_MEMORY. base::SharedMemoryHandle shm_handle_; uint32_t size_; // This is valid if type == SOCKET || type == CHANNEL_HANDLE. IPC::PlatformFileForTransit descriptor_; }; // TODO(tomfinegan): This is identical to PPPVideoCapture_Buffer, maybe replace // both with a single type? struct PPPDecryptor_Buffer { ppapi::HostResource resource; uint32_t size; base::SharedMemoryHandle handle; }; #if defined(OS_WIN) typedef HANDLE ImageHandle; #elif defined(OS_MACOSX) || defined(OS_ANDROID) typedef base::SharedMemoryHandle ImageHandle; #else // On X Windows this is a SysV shared memory key. typedef int ImageHandle; #endif } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_SERIALIZED_STRUCTS_H_