// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/tests/test_flash_fullscreen.h" #include #include #include #include "ppapi/c/dev/ppb_testing_dev.h" #include "ppapi/c/private/ppb_flash_fullscreen.h" #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/point.h" #include "ppapi/cpp/private/flash_fullscreen.h" #include "ppapi/cpp/rect.h" #include "ppapi/cpp/size.h" #include "ppapi/tests/test_utils.h" #include "ppapi/tests/testing_instance.h" REGISTER_TEST_CASE(FlashFullscreen); namespace { bool IsFullscreenView(const pp::Rect& position, const pp::Rect& clip, const pp::Size& screen_size) { return (position.point() == pp::Point(0, 0) && position.size() == screen_size && clip.point() == pp::Point(0, 0) && clip.size() == screen_size); } } // namespace TestFlashFullscreen::TestFlashFullscreen(TestingInstance* instance) : TestCase(instance), screen_mode_(instance), fullscreen_pending_(false), normal_pending_(false), fullscreen_event_(instance->pp_instance()), normal_event_(instance->pp_instance()) { screen_mode_.GetScreenSize(&screen_size_); } bool TestFlashFullscreen::Init() { return CheckTestingInterface(); } void TestFlashFullscreen::RunTests(const std::string& filter) { RUN_TEST(GetScreenSize, filter); RUN_TEST(NormalToFullscreenToNormal, filter); } std::string TestFlashFullscreen::TestGetScreenSize() { if (screen_size_.width() < 320 || screen_size_.width() > 2560) return ReportError("screen_size.width()", screen_size_.width()); if (screen_size_.height() < 200 || screen_size_.height() > 2048) return ReportError("screen_size.height()", screen_size_.height()); PASS(); } std::string TestFlashFullscreen::TestNormalToFullscreenToNormal() { // 0. Start in normal mode. if (screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() at start", true); // 1. Switch to fullscreen. // The transition is asynchronous and ends at the next DidChangeView(). // No graphics devices can be bound while in transition. fullscreen_pending_ = true; if (!screen_mode_.SetFullscreen(true)) return ReportError("SetFullscreen(true) in normal", false); pp::Graphics2D graphics2d_fullscreen(instance_, pp::Size(10, 10), false); if (graphics2d_fullscreen.is_null()) return "Failed to create graphics2d_fullscreen"; // The out-of-process proxy is asynchronous, so testing for the following // conditions is flaky and can only be done reliably in-process. if (!testing_interface_->IsOutOfProcess()) { if (instance_->BindGraphics(graphics2d_fullscreen)) return ReportError("BindGraphics() in fullscreen transition", true); if (screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in fullscreen transtion", true); } // DidChangeView() will call the callback once in fullscreen mode. fullscreen_event_.Wait(); if (fullscreen_pending_) return "fullscreen_pending_ has not been reset"; if (!screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in fullscreen", false); if (!instance_->BindGraphics(graphics2d_fullscreen)) return ReportError("BindGraphics() in fullscreen", false); // 2. Stay in fullscreen. No change. if (!screen_mode_.SetFullscreen(true)) return ReportError("SetFullscreen(true) in fullscreen", false); if (!screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in fullscreen^2", false); // 3. Switch to normal. // The transition is synchronous in-process and asynchornous out-of-process // because proxied IsFullscreen saves a roundtrip by relying on information // communicated via a previous call to DidChangeView. // Graphics devices can be bound right away. normal_pending_ = true; if (!screen_mode_.SetFullscreen(false)) return ReportError("SetFullscreen(false) in fullscreen", false); pp::Graphics2D graphics2d_normal(instance_, pp::Size(15, 15), false); if (graphics2d_normal.is_null()) return "Failed to create graphics2d_normal"; if (!instance_->BindGraphics(graphics2d_normal)) return ReportError("BindGraphics() in normal transition", false); if (testing_interface_->IsOutOfProcess()) { if (!screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in normal transition", false); normal_event_.Wait(); if (normal_pending_) return "normal_pending_ has not been reset"; } if (screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in normal", true); // 4. Stay in normal. No change. if (!screen_mode_.SetFullscreen(false)) return ReportError("SetFullscreen(false) in normal", false); if (screen_mode_.IsFullscreen()) return ReportError("IsFullscreen() in normal^2", true); PASS(); } // Transition to fullscreen is asynchornous ending at DidChangeView. // Transition to normal is synchronous in-process and asynchronous // out-of-process ending at DidChangeView. void TestFlashFullscreen::DidChangeView(const pp::View& view) { pp::Rect position = view.GetRect(); pp::Rect clip = view.GetClipRect(); if (fullscreen_pending_ && IsFullscreenView(position, clip, screen_size_)) { fullscreen_pending_ = false; fullscreen_event_.Signal(); } else if (normal_pending_ && !IsFullscreenView(position, clip, screen_size_)) { normal_pending_ = false; if (testing_interface_->IsOutOfProcess()) normal_event_.Signal(); } }