// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/tests/test_tcp_socket.h" #include "ppapi/cpp/tcp_socket.h" #include "ppapi/tests/test_utils.h" #include "ppapi/tests/testing_instance.h" namespace { // Validates the first line of an HTTP response. bool ValidateHttpResponse(const std::string& s) { // Just check that it begins with "HTTP/" and ends with a "\r\n". return s.size() >= 5 && s.substr(0, 5) == "HTTP/" && s.substr(s.size() - 2) == "\r\n"; } } // namespace REGISTER_TEST_CASE(TCPSocket); TestTCPSocket::TestTCPSocket(TestingInstance* instance) : TestCase(instance) { } bool TestTCPSocket::Init() { if (!pp::TCPSocket::IsAvailable()) return false; // We need something to connect to, so we connect to the HTTP server whence we // came. Grab the host and port. if (!EnsureRunningOverHTTP()) return false; std::string host; uint16_t port = 0; if (!GetLocalHostPort(instance_->pp_instance(), &host, &port)) return false; if (!ResolveHost(instance_->pp_instance(), host, port, &addr_)) return false; return true; } void TestTCPSocket::RunTests(const std::string& filter) { RUN_CALLBACK_TEST(TestTCPSocket, Connect, filter); RUN_CALLBACK_TEST(TestTCPSocket, ReadWrite, filter); RUN_CALLBACK_TEST(TestTCPSocket, SetOption, filter); } std::string TestTCPSocket::TestConnect() { pp::TCPSocket socket(instance_); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket.Connect(addr_, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); pp::NetAddress local_addr, remote_addr; local_addr = socket.GetLocalAddress(); remote_addr = socket.GetRemoteAddress(); ASSERT_NE(0, local_addr.pp_resource()); ASSERT_NE(0, remote_addr.pp_resource()); ASSERT_TRUE(EqualNetAddress(addr_, remote_addr)); socket.Close(); PASS(); } std::string TestTCPSocket::TestReadWrite() { pp::TCPSocket socket(instance_); TestCompletionCallback cb(instance_->pp_instance(), callback_type()); cb.WaitForResult(socket.Connect(addr_, cb.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb); ASSERT_EQ(PP_OK, cb.result()); ASSERT_EQ(PP_OK, WriteStringToSocket(&socket, "GET / HTTP/1.0\r\n\r\n")); // Read up to the first \n and check that it looks like valid HTTP response. std::string s; ASSERT_EQ(PP_OK, ReadFirstLineFromSocket(&socket, &s)); ASSERT_TRUE(ValidateHttpResponse(s)); PASS(); } std::string TestTCPSocket::TestSetOption() { pp::TCPSocket socket(instance_); TestCompletionCallback cb_1(instance_->pp_instance(), callback_type()); TestCompletionCallback cb_2(instance_->pp_instance(), callback_type()); TestCompletionCallback cb_3(instance_->pp_instance(), callback_type()); // These options cannot be set before the socket is connected. int32_t result_1 = socket.SetOption(PP_TCPSOCKET_OPTION_NO_DELAY, true, cb_1.GetCallback()); int32_t result_2 = socket.SetOption(PP_TCPSOCKET_OPTION_SEND_BUFFER_SIZE, 256, cb_2.GetCallback()); int32_t result_3 = socket.SetOption(PP_TCPSOCKET_OPTION_RECV_BUFFER_SIZE, 512, cb_3.GetCallback()); cb_1.WaitForResult(result_1); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_ERROR_FAILED, cb_1.result()); cb_2.WaitForResult(result_2); CHECK_CALLBACK_BEHAVIOR(cb_2); ASSERT_EQ(PP_ERROR_FAILED, cb_2.result()); cb_3.WaitForResult(result_3); CHECK_CALLBACK_BEHAVIOR(cb_3); ASSERT_EQ(PP_ERROR_FAILED, cb_3.result()); cb_1.WaitForResult(socket.Connect(addr_, cb_1.GetCallback())); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_OK, cb_1.result()); result_1 = socket.SetOption(PP_TCPSOCKET_OPTION_NO_DELAY, false, cb_1.GetCallback()); result_2 = socket.SetOption(PP_TCPSOCKET_OPTION_SEND_BUFFER_SIZE, 512, cb_2.GetCallback()); result_3 = socket.SetOption(PP_TCPSOCKET_OPTION_RECV_BUFFER_SIZE, 1024, cb_3.GetCallback()); cb_1.WaitForResult(result_1); CHECK_CALLBACK_BEHAVIOR(cb_1); ASSERT_EQ(PP_OK, cb_1.result()); cb_2.WaitForResult(result_2); CHECK_CALLBACK_BEHAVIOR(cb_2); ASSERT_EQ(PP_OK, cb_2.result()); cb_3.WaitForResult(result_3); CHECK_CALLBACK_BEHAVIOR(cb_3); ASSERT_EQ(PP_OK, cb_3.result()); PASS(); } int32_t TestTCPSocket::ReadFirstLineFromSocket(pp::TCPSocket* socket, std::string* s) { char buffer[1000]; s->clear(); // Make sure we don't just hang if |Read()| spews. while (s->size() < 10000) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); int32_t rv = socket->Read(buffer, sizeof(buffer), cb.GetCallback()); if (callback_type() == PP_REQUIRED && rv != PP_OK_COMPLETIONPENDING) return PP_ERROR_FAILED; cb.WaitForResult(rv); if (cb.result() < 0) return cb.result(); if (cb.result() == 0) return PP_ERROR_FAILED; // Didn't get a \n-terminated line. s->reserve(s->size() + cb.result()); for (int32_t i = 0; i < cb.result(); i++) { s->push_back(buffer[i]); if (buffer[i] == '\n') return PP_OK; } } return PP_ERROR_FAILED; } int32_t TestTCPSocket::WriteStringToSocket(pp::TCPSocket* socket, const std::string& s) { const char* buffer = s.data(); size_t written = 0; while (written < s.size()) { TestCompletionCallback cb(instance_->pp_instance(), callback_type()); int32_t rv = socket->Write(buffer + written, s.size() - written, cb.GetCallback()); if (callback_type() == PP_REQUIRED && rv != PP_OK_COMPLETIONPENDING) return PP_ERROR_FAILED; cb.WaitForResult(rv); if (cb.result() < 0) return cb.result(); if (cb.result() == 0) return PP_ERROR_FAILED; written += cb.result(); } if (written != s.size()) return PP_ERROR_FAILED; return PP_OK; }