// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // From ppb_gamepad.idl modified Tue May 7 14:43:00 2013. #include #include "ppapi/c/pp_errors.h" #include "ppapi/c/ppb_gamepad.h" #include "ppapi/shared_impl/tracked_callback.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/ppapi_thunk_export.h" #include "ppapi/thunk/ppb_gamepad_api.h" namespace ppapi { namespace thunk { namespace { void Sample(PP_Instance instance, struct PP_GamepadsSampleData* data) { VLOG(4) << "PPB_Gamepad::Sample()"; EnterInstanceAPI enter(instance); if (enter.failed()) { memset(data, 0, sizeof(*data)); return; } enter.functions()->Sample(instance, data); } const PPB_Gamepad_1_0 g_ppb_gamepad_thunk_1_0 = {&Sample}; } // namespace PPAPI_THUNK_EXPORT const PPB_Gamepad_1_0* GetPPB_Gamepad_1_0_Thunk() { return &g_ppb_gamepad_thunk_1_0; } } // namespace thunk } // namespace ppapi