// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "ppapi/c/ppb_gamepad.h" #include "ppapi/thunk/thunk.h" #include "ppapi/thunk/enter.h" #include "ppapi/thunk/ppb_gamepad_api.h" #include "ppapi/thunk/ppb_instance_api.h" #include "ppapi/thunk/resource_creation_api.h" namespace ppapi { namespace thunk { namespace { void SampleGamepads(PP_Instance instance, PP_GamepadsSampleData* data) { EnterInstance enter(instance); if (enter.succeeded()) { PPB_Gamepad_API* api = enter.functions()->GetGamepadAPI(instance); if (api) { api->Sample(data); return; } } // Failure, zero out. memset(data, 0, sizeof(PP_GamepadsSampleData)); } const PPB_Gamepad g_ppb_gamepad_thunk = { &SampleGamepads, }; } // namespace const PPB_Gamepad* GetPPB_Gamepad_1_0_Thunk() { return &g_ppb_gamepad_thunk; } } // namespace thunk } // namespace ppapi