// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PRINTING_NATIVE_METAFILE_WIN_H_ #define PRINTING_NATIVE_METAFILE_WIN_H_ #include #include #include "base/basictypes.h" class FilePath; namespace gfx { class Rect; } namespace printing { // Simple wrapper class that manages a data stream and its virtual HDC. class NativeMetafile { public: virtual ~NativeMetafile() {} // Initializes the data stream with the data in |src_buffer|. Returns // true on success. virtual bool Init(const void* src_buffer, uint32 src_buffer_size) = 0; // Generates a virtual HDC that will record every GDI commands and compile it // in a EMF data stream. // hdc is used to setup the default DPI and color settings. hdc is optional. // rect specifies the dimensions (in .01-millimeter units) of the EMF. rect is // optional. virtual bool CreateDc(HDC sibling, const RECT* rect) = 0; // Similar to the above method but the metafile is backed by a file. virtual bool CreateFileBackedDc(HDC sibling, const RECT* rect, const FilePath& path) = 0; // Load a data stream from file. virtual bool CreateFromFile(const FilePath& metafile_path) = 0; // TODO(maruel): CreateFromFile(). If ever used. Maybe users would like to // have the ability to save web pages to an EMF file? Afterward, it is easy to // convert to PDF. // Closes the HDC created by CreateDc() and generates the compiled EMF // data. virtual bool CloseDc() = 0; // Closes the EMF data handle when it is not needed anymore. virtual void CloseEmf() = 0; // "Plays" the EMF buffer in a HDC. It is the same effect as calling the // original GDI function that were called when recording the EMF. |rect| is in // "logical units" and is optional. If |rect| is NULL, the natural EMF bounds // are used. // Note: Windows has been known to have stack buffer overflow in its GDI // functions, whether used directly or indirectly through precompiled EMF // data. We have to accept the risk here. Since it is used only for printing, // it requires user intervention. virtual bool Playback(HDC hdc, const RECT* rect) const = 0; // The slow version of Playback(). It enumerates all the records and play them // back in the HDC. The trick is that it skip over the records known to have // issue with some printers. See Emf::Record::SafePlayback implementation for // details. virtual bool SafePlayback(HDC hdc) const = 0; // Retrieves the bounds of the painted area by this EMF buffer. This value // should be passed to Playback to keep the exact same size. virtual gfx::Rect GetBounds() const = 0; // Retrieves the data stream size. virtual uint32 GetDataSize() const = 0; // Retrieves the data stream. virtual bool GetData(void* buffer, uint32 size) const = 0; // Retrieves the data stream. It is an helper function. virtual bool GetData(std::vector* buffer) const = 0; virtual HENHMETAFILE emf() const = 0; virtual HDC hdc() const = 0; // Inserts a custom GDICOMMENT records indicating StartPage/EndPage calls // (since StartPage and EndPage do not work in a metafile DC). Only valid // when hdc_ is non-NULL. virtual bool StartPage() = 0; virtual bool EndPage() = 0; // Saves the EMF data to a file as-is. It is recommended to use the .emf file // extension but it is not enforced. This function synchronously writes to the // file. For testing only. virtual bool SaveTo(const std::wstring& filename) const = 0; }; } // namespace printing #endif // PRINTING_NATIVE_METAFILE_WIN_H_