// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PRINTING_PRINTING_CONTEXT_H_ #define PRINTING_PRINTING_CONTEXT_H_ #include #include "base/basictypes.h" #include "base/callback.h" #include "base/scoped_ptr.h" #include "base/string16.h" #include "gfx/native_widget_types.h" #include "printing/print_settings.h" namespace printing { // An abstraction of a printer context, implemented by objects that describe the // user selected printing context. This includes the OS-dependent UI to ask the // user about the print settings. Concrete implementations directly talk to the // printer and manage the document and page breaks. class PrintingContext { public: // Tri-state result for user behavior-dependent functions. enum Result { OK, CANCEL, FAILED, }; virtual ~PrintingContext(); // Callback of AskUserForSettings, used to notify the PrintJobWorker when // print settings are available. typedef Callback1::Type PrintSettingsCallback; // Asks the user what printer and format should be used to print. Updates the // context with the select device settings. The result of the call is returned // in the callback. This is necessary for Linux, which only has an // asynchronous printing API. virtual void AskUserForSettings(gfx::NativeView parent_view, int max_pages, bool has_selection, PrintSettingsCallback* callback) = 0; // Selects the user's default printer and format. Updates the context with the // default device settings. virtual Result UseDefaultSettings() = 0; // Initializes with predefined settings. virtual Result InitWithSettings(const PrintSettings& settings) = 0; // Does platform specific setup of the printer before the printing. Signal the // printer that a document is about to be spooled. // Warning: This function enters a message loop. That may cause side effects // like IPC message processing! Some printers have side-effects on this call // like virtual printers that ask the user for the path of the saved document; // for example a PDF printer. virtual Result NewDocument(const string16& document_name) = 0; // Starts a new page. virtual Result NewPage() = 0; // Closes the printed page. virtual Result PageDone() = 0; // Closes the printing job. After this call the object is ready to start a new // document. virtual Result DocumentDone() = 0; // Cancels printing. Can be used in a multi-threaded context. Takes effect // immediately. virtual void Cancel() = 0; // Dismiss the Print... dialog box if shown. virtual void DismissDialog() = 0; // Releases the native printing context. virtual void ReleaseContext() = 0; // Returns the native context used to print. virtual gfx::NativeDrawingContext context() const = 0; // Creates an instance of this object. Implementers of this interface should // implement this method to create an object of their implementation. The // caller owns the returned object. static PrintingContext* Create(); void set_use_overlays(bool use_overlays) { settings_.use_overlays = use_overlays; } const PrintSettings& settings() const { return settings_; } protected: PrintingContext(); // Reinitializes the settings for object reuse. void ResetSettings(); // Does bookkeeping when an error occurs. PrintingContext::Result OnError(); // Complete print context settings. PrintSettings settings_; // The dialog box has been dismissed. volatile bool dialog_box_dismissed_; // Is a print job being done. volatile bool in_print_job_; // Did the user cancel the print job. volatile bool abort_printing_; DISALLOW_COPY_AND_ASSIGN(PrintingContext); }; } // namespace printing #endif // PRINTING_PRINTING_CONTEXT_H_