// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_BASE_COMPRESSOR_H_ #define REMOTING_BASE_COMPRESSOR_H_ #include "base/basictypes.h" namespace remoting { // An object to compress data losslessly. Compressed data can be fully // recovered by a Decompressor. // // Note that a Compressor can only be used on one stream during its // lifetime. This object should be destroyed after use. class Compressor { public: virtual ~Compressor() {} // Compress |input_data| with |input_size| bytes. // // |output_data| is provided by the caller and |output_size| is the // size of |output_data|. // // Compressed data is written to |output_data|. |consumed| will // contain the number of bytes consumed from the input. |written| // contains the number of bytes written to output. virtual void Write(const uint8* input_data, int input_size, uint8* output_data, int output_size, int* consumed, int* written) = 0; // Flush all the remaining data in the compressor. // // |output_data| is provided by the caller and |output_size| is called // with the size of |output_data|. // // Output data is written to |output_data| and |written| contains the // number of bytes written. // // Returns true if |output_data| is not large enough to carry all // compressed data and caller needs to call Flush() again. virtual bool Flush(uint8* output_data, int output_size, int* written) = 0; }; } // namespace remoting #endif // REMOTING_BASE_COMPRESSOR_H_