// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_BASE_DECOMPRESSOR_H_ #define REMOTING_BASE_DECOMPRESSOR_H_ #include "base/basictypes.h" namespace remoting { // An object to decompress data losslessly. This is used in pair with // a compressor. // // Note that a decompressor can only be used on one stream during its // lifetime. This object should be destroyed after use. class Decompressor { public: virtual ~Decompressor() {} // Resets all the internal state so the decompressor behaves as if it was // just created. virtual void Reset() = 0; // Decompress |input_data| with |input_size| bytes. // // |output_data| is provided by the caller and |output_size| is the // size of |output_data|. |output_size| must be greater than 0. // // Decompressed data is written to |output_data|. |consumed| will // contain the number of bytes consumed from the input. |written| // contains the number of bytes written to output. // // Returns true if this method needs to be called again because // there is more bytes to be decompressed or more input data is // needed. virtual bool Process(const uint8* input_data, int input_size, uint8* output_data, int output_size, int* consumed, int* written) = 0; }; } // namespace remoting #endif // REMOTING_BASE_DECOMPRESSOR_H_