// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "media/base/video_frame.h"
#include "media/base/yuv_convert.h"
#include "remoting/base/util.h"

#include "base/logging.h"

using media::VideoFrame;

namespace remoting {

int GetBytesPerPixel(VideoFrame::Format format) {
  // Note: The order is important here for performance. This is sorted from the
  // most common to the less common (PIXEL_FORMAT_ASCII is mostly used
  // just for testing).
  switch (format) {
    case VideoFrame::RGB24:  return 3;
    case VideoFrame::RGB565: return 2;
    case VideoFrame::RGB32:  return 4;
    case VideoFrame::ASCII:  return 1;
    default:
      NOTREACHED() << "Pixel format not supported";
      return 0;
  }
}

// Helper methods to calculate plane offset given the coordinates.
static int CalculateRGBOffset(int x, int y, int stride) {
  return stride * y + GetBytesPerPixel(media::VideoFrame::RGB32) * x;
}

static int CalculateYOffset(int x, int y, int stride) {
  return stride * y + x;
}

static int CalculateUVOffset(int x, int y, int stride) {
  return stride * y / 2 + x / 2;
}

void ConvertYUVToRGB32WithRect(const uint8* y_plane,
                               const uint8* u_plane,
                               const uint8* v_plane,
                               uint8* rgb_plane,
                               const gfx::Rect& rect,
                               int y_stride,
                               int uv_stride,
                               int rgb_stride) {
  int rgb_offset = CalculateRGBOffset(rect.x(), rect.y(), rgb_stride);
  int y_offset = CalculateYOffset(rect.x(), rect.y(), y_stride);
  int uv_offset = CalculateUVOffset(rect.x(), rect.y(), uv_stride);

  media::ConvertYUVToRGB32(y_plane + y_offset,
                           u_plane + uv_offset,
                           v_plane + uv_offset,
                           rgb_plane + rgb_offset,
                           rect.width(),
                           rect.height(),
                           y_stride,
                           uv_stride,
                           rgb_stride,
                           media::YV12);
}

void ScaleYUVToRGB32WithRect(const uint8* y_plane,
                             const uint8* u_plane,
                             const uint8* v_plane,
                             uint8* rgb_plane,
                             const gfx::Rect& source_rect,
                             const gfx::Rect& dest_rect,
                             int y_stride,
                             int uv_stride,
                             int rgb_stride) {
  int rgb_offset = CalculateRGBOffset(dest_rect.x(), dest_rect.y(), rgb_stride);
  int y_offset = CalculateYOffset(source_rect.x(), source_rect.y(), y_stride);
  int uv_offset = CalculateUVOffset(source_rect.x(),
                                    source_rect.y(), uv_stride);

  media::ScaleYUVToRGB32(y_plane + y_offset,
                         u_plane + uv_offset,
                         v_plane + uv_offset,
                         rgb_plane + rgb_offset,
                         source_rect.width(),
                         source_rect.height(),
                         dest_rect.width(),
                         dest_rect.height(),
                         y_stride,
                         uv_stride,
                         rgb_stride,
                         media::YV12,
                         media::ROTATE_0,
                         media::FILTER_NONE);
}

void ConvertRGB32ToYUVWithRect(const uint8* rgb_plane,
                               uint8* y_plane,
                               uint8* u_plane,
                               uint8* v_plane,
                               int x,
                               int y,
                               int width,
                               int height,
                               int rgb_stride,
                               int y_stride,
                               int uv_stride) {
  int rgb_offset = CalculateRGBOffset(x, y, rgb_stride);
  int y_offset = CalculateYOffset(x, y, y_stride);
  int uv_offset = CalculateUVOffset(x, y, uv_stride);;

  media::ConvertRGB32ToYUV(rgb_plane + rgb_offset,
                           y_plane + y_offset,
                           u_plane + uv_offset,
                           v_plane + uv_offset,
                           width,
                           height,
                           rgb_stride,
                           y_stride,
                           uv_stride);
}

int RoundToTwosMultiple(int x) {
  return x & (~1);
}

gfx::Rect AlignRect(const gfx::Rect& rect) {
  int x = RoundToTwosMultiple(rect.x());
  int y = RoundToTwosMultiple(rect.y());
  int right = RoundToTwosMultiple(rect.right() + 1);
  int bottom = RoundToTwosMultiple(rect.bottom() + 1);
  return gfx::Rect(x, y, right - x, bottom - y);
}

gfx::Rect ScaleRect(const gfx::Rect& rect,
                    double horizontal_ratio,
                    double vertical_ratio) {
  gfx::Rect scaled_rect(rect.x() * horizontal_ratio,
                        rect.y() * vertical_ratio,
                        0,
                        0);
  scaled_rect.set_width(
      rect.right() * horizontal_ratio - scaled_rect.x());
  scaled_rect.set_height(
      rect.bottom() * vertical_ratio - scaled_rect.y());
  return scaled_rect;
}

void CopyRect(const uint8* src_plane,
              int src_plane_stride,
              uint8* dest_plane,
              int dest_plane_stride,
              int bytes_per_pixel,
              const gfx::Rect& rect) {
 // Get the address of the starting point.
  const int src_y_offset = src_plane_stride * rect.y();
  const int dest_y_offset = dest_plane_stride * rect.y();
  const int x_offset = bytes_per_pixel * rect.x();
  src_plane += src_y_offset + x_offset;
  dest_plane += dest_y_offset + x_offset;

  // Copy pixels in the rectangle line by line.
  const int bytes_per_line = bytes_per_pixel * rect.width();
  const int height = rect.height();
  for (int i = 0 ; i < height; ++i) {
    memcpy(dest_plane, src_plane, bytes_per_line);
    src_plane += src_plane_stride;
    dest_plane += dest_plane_stride;
  }
}

}  // namespace remoting