// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/client/chromoting_client.h" #include "base/message_loop.h" #include "remoting/base/tracer.h" #include "remoting/client/chromoting_view.h" #include "remoting/client/client_context.h" #include "remoting/client/input_handler.h" #include "remoting/client/rectangle_update_decoder.h" #include "remoting/protocol/connection_to_host.h" #include "remoting/protocol/session_config.h" namespace remoting { ChromotingClient::ChromotingClient(const ClientConfig& config, ClientContext* context, protocol::ConnectionToHost* connection, ChromotingView* view, RectangleUpdateDecoder* rectangle_decoder, InputHandler* input_handler, CancelableTask* client_done) : config_(config), context_(context), connection_(connection), view_(view), rectangle_decoder_(rectangle_decoder), input_handler_(input_handler), client_done_(client_done), state_(CREATED), packet_being_processed_(false) { } ChromotingClient::~ChromotingClient() { } void ChromotingClient::Start() { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::Start)); return; } connection_->Connect(config_.username, config_.auth_token, config_.host_jid, this, this, this); if (!view_->Initialize()) { ClientDone(); } } void ChromotingClient::Stop() { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::Stop)); return; } connection_->Disconnect(); view_->TearDown(); } void ChromotingClient::ClientDone() { if (client_done_ != NULL) { message_loop()->PostTask(FROM_HERE, client_done_); } } void ChromotingClient::Repaint() { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::Repaint)); return; } view_->Paint(); } void ChromotingClient::SetViewport(int x, int y, int width, int height) { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::SetViewport, x, y, width, height)); return; } view_->SetViewport(x, y, width, height); } void ChromotingClient::ProcessVideoPacket(const VideoPacket* packet, Task* done) { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::ProcessVideoPacket, packet, done)); return; } received_packets_.push_back(QueuedVideoPacket(packet, done)); if (!packet_being_processed_) DispatchPacket(); } int ChromotingClient::GetPendingPackets() { return received_packets_.size(); } void ChromotingClient::DispatchPacket() { DCHECK_EQ(message_loop(), MessageLoop::current()); CHECK(!packet_being_processed_); if (received_packets_.empty()) { // Nothing to do! return; } const VideoPacket* packet = received_packets_.front().packet; packet_being_processed_ = true; ScopedTracer tracer("Handle video packet"); rectangle_decoder_->DecodePacket( packet, NewTracedMethod(this, &ChromotingClient::OnPacketDone)); } void ChromotingClient::OnConnectionOpened(protocol::ConnectionToHost* conn) { VLOG(1) << "ChromotingClient::OnConnectionOpened"; SetConnectionState(CONNECTED); Initialize(); } void ChromotingClient::OnConnectionClosed(protocol::ConnectionToHost* conn) { VLOG(1) << "ChromotingClient::OnConnectionClosed"; SetConnectionState(DISCONNECTED); } void ChromotingClient::OnConnectionFailed(protocol::ConnectionToHost* conn) { VLOG(1) << "ChromotingClient::OnConnectionFailed"; SetConnectionState(FAILED); } MessageLoop* ChromotingClient::message_loop() { return context_->jingle_thread()->message_loop(); } void ChromotingClient::SetConnectionState(ConnectionState s) { // TODO(ajwong): We actually may want state to be a shared variable. Think // through later. if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingClient::SetConnectionState, s)); return; } state_ = s; view_->SetConnectionState(s); Repaint(); } void ChromotingClient::OnPacketDone() { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewTracedMethod(this, &ChromotingClient::OnPacketDone)); return; } TraceContext::tracer()->PrintString("Packet done"); received_packets_.front().done->Run(); delete received_packets_.front().done; received_packets_.pop_front(); packet_being_processed_ = false; DispatchPacket(); } void ChromotingClient::Initialize() { if (message_loop() != MessageLoop::current()) { message_loop()->PostTask( FROM_HERE, NewTracedMethod(this, &ChromotingClient::Initialize)); return; } TraceContext::tracer()->PrintString("Initializing client."); const protocol::SessionConfig* config = connection_->config(); // Resize the window. int width = config->initial_resolution().width; int height = config->initial_resolution().height; VLOG(1) << "Initial screen geometry: " << width << "x" << height; // TODO(ajwong): What to do here? Does the decoder actually need to request // the right frame size? This is mainly an optimization right? // rectangle_decoder_->SetOutputFrameSize(width, height); view_->SetViewport(0, 0, width, height); // Initialize the decoder. rectangle_decoder_->Initialize(config); // Schedule the input handler to process the event queue. input_handler_->Initialize(); } //////////////////////////////////////////////////////////////////////////// // ClientStub control channel interface. void ChromotingClient::NotifyResolution( const protocol::NotifyResolutionRequest* msg, Task* done) { // TODO(garykac): Implement this. } } // namespace remoting