// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // ChromotingClient is the controller for the Client implementation. #ifndef REMOTING_CLIENT_CHROMOTING_CLIENT_H_ #define REMOTING_CLIENT_CHROMOTING_CLIENT_H_ #include #include "base/callback.h" #include "base/time.h" #include "remoting/base/scoped_thread_proxy.h" #include "remoting/client/client_config.h" #include "remoting/client/chromoting_stats.h" #include "remoting/client/chromoting_view.h" #include "remoting/protocol/client_stub.h" #include "remoting/protocol/connection_to_host.h" #include "remoting/protocol/input_stub.h" #include "remoting/protocol/video_stub.h" #include "remoting/jingle_glue/xmpp_proxy.h" class MessageLoop; namespace remoting { class ClientContext; class RectangleUpdateDecoder; // TODO(sergeyu): Move VideoStub implementation to RectangleUpdateDecoder. class ChromotingClient : public protocol::ConnectionToHost::HostEventCallback, public protocol::ClientStub, public protocol::VideoStub { public: // Objects passed in are not owned by this class. ChromotingClient(const ClientConfig& config, ClientContext* context, protocol::ConnectionToHost* connection, ChromotingView* view, RectangleUpdateDecoder* rectangle_decoder, const base::Closure& client_done); virtual ~ChromotingClient(); void Start(scoped_refptr xmpp_proxy); void Stop(const base::Closure& shutdown_task); void ClientDone(); // Return the stats recorded by this client. ChromotingStats* GetStats(); // Signals that the associated view may need updating. virtual void Repaint(); // ConnectionToHost::HostEventCallback implementation. virtual void OnConnectionState( protocol::ConnectionToHost::State state, protocol::ConnectionToHost::Error error) OVERRIDE; // VideoStub implementation. virtual void ProcessVideoPacket(const VideoPacket* packet, const base::Closure& done) OVERRIDE; virtual int GetPendingPackets() OVERRIDE; private: struct QueuedVideoPacket { QueuedVideoPacket(const VideoPacket* packet, const base::Closure& done); ~QueuedVideoPacket(); const VideoPacket* packet; base::Closure done; }; base::MessageLoopProxy* message_loop(); // Initializes connection. void Initialize(); // If a packet is not being processed, dispatches a single message from the // |received_packets_| queue. void DispatchPacket(); // Callback method when a VideoPacket is processed. // If |last_packet| is true then |decode_start| contains the timestamp when // the packet will start to be processed. void OnPacketDone(bool last_packet, base::Time decode_start); void OnDisconnected(const base::Closure& shutdown_task); // The following are not owned by this class. ClientConfig config_; ClientContext* context_; protocol::ConnectionToHost* connection_; ChromotingView* view_; RectangleUpdateDecoder* rectangle_decoder_; // If non-NULL, this is called when the client is done. base::Closure client_done_; // Contains all video packets that have been received, but have not yet been // processed. // // Used to serialize sending of messages to the client. std::list received_packets_; // True if a message is being processed. Can be used to determine if it is // safe to dispatch another message. bool packet_being_processed_; // Record the statistics of the connection. ChromotingStats stats_; // Keep track of the last sequence number bounced back from the host. int64 last_sequence_number_; ScopedThreadProxy thread_proxy_; DISALLOW_COPY_AND_ASSIGN(ChromotingClient); }; } // namespace remoting #endif // REMOTING_CLIENT_CHROMOTING_CLIENT_H_