// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_CODEC_VIDEO_DECODER_VERBATIM_H_ #define REMOTING_CODEC_VIDEO_DECODER_VERBATIM_H_ #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "remoting/codec/video_decoder.h" namespace remoting { // Video decoder implementations that decodes video packet encoded by // VideoEncoderVerbatim. It just copies data from incoming packets to the // video frames. class VideoDecoderVerbatim : public VideoDecoder { public: virtual ~VideoDecoderVerbatim(); VideoDecoderVerbatim(); // VideoDecoder implementation. virtual bool IsReadyForData() OVERRIDE; virtual void Initialize(const SkISize& screen_size) OVERRIDE; virtual DecodeResult DecodePacket(const VideoPacket* packet) OVERRIDE; virtual VideoPacketFormat::Encoding Encoding() OVERRIDE; virtual void Invalidate(const SkISize& view_size, const SkRegion& region) OVERRIDE; virtual void RenderFrame(const SkISize& view_size, const SkIRect& clip_area, uint8* image_buffer, int image_stride, SkRegion* output_region) OVERRIDE; private: enum State { kUninitialized, kReady, kProcessing, kPartitionDone, kDone, kError, }; // Helper method. Called from DecodePacket to updated state of the decoder. void UpdateStateForPacket(const VideoPacket* packet); // The internal state of the decoder. State state_; // Keeps track of the updating rect. SkIRect clip_; // The position in the row that we are updating. int row_pos_; // The current row in the rect that we are updaing. int row_y_; // The region updated that hasn't been copied to the screen yet. SkRegion updated_region_; // Size of the remote screen. SkISize screen_size_; // The bitmap holding the remote screen bits. scoped_ptr screen_buffer_; DISALLOW_COPY_AND_ASSIGN(VideoDecoderVerbatim); }; } // namespace remoting #endif // REMOTING_CODEC_VIDEO_DECODER_VERBATIM_H_