// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_ #define REMOTING_HOST_AUDIO_SCHEDULER_H_ #include "base/callback_forward.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/time.h" namespace base { class SingleThreadTaskRunner; } // namespace base namespace remoting { namespace protocol { class AudioStub; } // namespace protocol class AudioCapturer; class AudioEncoder; class AudioPacket; // A class for controlling AudioCapturer and forwarding audio packets to the // client. // // THREADING // // This class works on two threads: the capture and network threads. // Any encoding that is done on the audio samples will be done on the capture // thread. // // AudioScheduler is responsible for: // 1. managing the AudioCapturer. // 2. sending packets of audio samples over the network to the client. class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> { public: // Construct an AudioScheduler. TaskRunners are used for message passing // among the capturer and network threads. The caller is responsible for // ensuring that the |audio_capturer| and |audio_stub| outlive the // AudioScheduler. AudioScheduler( scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner, scoped_refptr<base::SingleThreadTaskRunner> network_task_runner, AudioCapturer* audio_capturer, scoped_ptr<AudioEncoder> audio_encoder, protocol::AudioStub* audio_stub); // Stop the recording session. void Stop(const base::Closure& done_task); // Called when a client disconnects. void OnClientDisconnected(); private: friend class base::RefCountedThreadSafe<AudioScheduler>; virtual ~AudioScheduler(); void NotifyAudioPacketCaptured(scoped_ptr<AudioPacket> packet); void DoStart(); // Sends an audio packet to the client. void DoSendAudioPacket(scoped_ptr<AudioPacket> packet); // Signal network thread to cease activities. void DoStopOnNetworkThread(const base::Closure& done_task); // Called when an AudioPacket has been delivered to the client. void OnCaptureCallbackNotified(); scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner_; scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_; AudioCapturer* audio_capturer_; scoped_ptr<AudioEncoder> audio_encoder_; protocol::AudioStub* audio_stub_; bool network_stopped_; DISALLOW_COPY_AND_ASSIGN(AudioScheduler); }; } // namespace remoting #endif // REMOTING_HOST_AUDIO_SCHEDULER_H_