// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/host/chromoting_host.h" #include "base/bind.h" #include "base/stl_util-inl.h" #include "base/task.h" #include "build/build_config.h" #include "remoting/base/constants.h" #include "remoting/base/encoder.h" #include "remoting/base/encoder_row_based.h" #include "remoting/base/encoder_vp8.h" #include "remoting/host/capturer.h" #include "remoting/host/chromoting_host_context.h" #include "remoting/host/curtain.h" #include "remoting/host/desktop_environment.h" #include "remoting/host/event_executor.h" #include "remoting/host/host_config.h" #include "remoting/host/host_key_pair.h" #include "remoting/host/screen_recorder.h" #include "remoting/host/user_authenticator.h" #include "remoting/proto/auth.pb.h" #include "remoting/protocol/connection_to_client.h" #include "remoting/protocol/client_stub.h" #include "remoting/protocol/host_stub.h" #include "remoting/protocol/input_stub.h" #include "remoting/protocol/jingle_session_manager.h" #include "remoting/protocol/session_config.h" using remoting::protocol::ConnectionToClient; using remoting::protocol::InputStub; namespace remoting { // static ChromotingHost* ChromotingHost::Create(ChromotingHostContext* context, MutableHostConfig* config) { Capturer* capturer = Capturer::Create(); InputStub* input_stub = CreateEventExecutor(context->ui_message_loop(), capturer); Curtain* curtain = Curtain::Create(); return Create(context, config, new DesktopEnvironment(capturer, input_stub, curtain)); } // static ChromotingHost* ChromotingHost::Create(ChromotingHostContext* context, MutableHostConfig* config, DesktopEnvironment* environment) { return new ChromotingHost(context, config, environment); } ChromotingHost::ChromotingHost(ChromotingHostContext* context, MutableHostConfig* config, DesktopEnvironment* environment) : context_(context), config_(config), desktop_environment_(environment), state_(kInitial), protocol_config_(protocol::CandidateSessionConfig::CreateDefault()), is_curtained_(false) { DCHECK(desktop_environment_.get()); } ChromotingHost::~ChromotingHost() { } void ChromotingHost::Start(Task* shutdown_task) { if (MessageLoop::current() != context_->main_message_loop()) { context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::Start, shutdown_task)); return; } DCHECK(!jingle_client_); DCHECK(shutdown_task); // Make sure this object is not started. { base::AutoLock auto_lock(lock_); if (state_ != kInitial) return; state_ = kStarted; } // Save the shutdown task. shutdown_task_.reset(shutdown_task); std::string xmpp_login; std::string xmpp_auth_token; if (!config_->GetString(kXmppLoginConfigPath, &xmpp_login) || !config_->GetString(kXmppAuthTokenConfigPath, &xmpp_auth_token)) { LOG(ERROR) << "XMPP credentials are not defined in the config."; return; } if (!access_verifier_.Init(config_)) return; // Connect to the talk network with a JingleClient. signal_strategy_.reset( new XmppSignalStrategy(context_->jingle_thread(), xmpp_login, xmpp_auth_token, kChromotingTokenServiceName)); jingle_client_ = new JingleClient(context_->jingle_thread(), signal_strategy_.get(), NULL, this); jingle_client_->Init(); heartbeat_sender_ = new HeartbeatSender(context_->jingle_thread()->message_loop(), jingle_client_.get(), config_); if (!heartbeat_sender_->Init()) { LOG(ERROR) << "Failed to initialize HeartbeatSender."; return; } } // This method is called when we need to destroy the host process. void ChromotingHost::Shutdown() { if (MessageLoop::current() != context_->main_message_loop()) { context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::Shutdown)); return; } // No-op if this object is not started yet. { base::AutoLock auto_lock(lock_); if (state_ != kStarted) { state_ = kStopped; return; } state_ = kStopped; } // Make sure ScreenRecorder doesn't write to the connection. if (recorder_.get()) { recorder_->RemoveAllConnections(); } // Disconnect the clients. for (size_t i = 0; i < clients_.size(); i++) { clients_[i]->Disconnect(); } clients_.clear(); // Stop the heartbeat sender. if (heartbeat_sender_) { heartbeat_sender_->Stop(); } // Stop chromotocol session manager. if (session_manager_) { session_manager_->Close( NewRunnableMethod(this, &ChromotingHost::OnServerClosed)); } // Disconnect from the talk network. if (jingle_client_) { jingle_client_->Close(); } if (recorder_.get()) { recorder_->Stop(shutdown_task_.release()); } else { shutdown_task_->Run(); shutdown_task_.reset(); } } // This method is called when a client connects. void ChromotingHost::OnClientConnected(ConnectionToClient* connection) { DCHECK_EQ(context_->main_message_loop(), MessageLoop::current()); } void ChromotingHost::OnClientDisconnected(ConnectionToClient* connection) { DCHECK_EQ(context_->main_message_loop(), MessageLoop::current()); // Find the client session corresponding to the given connection. std::vector >::iterator client; for (client = clients_.begin(); client != clients_.end(); ++client) { if (client->get()->connection() == connection) break; } if (client == clients_.end()) return; // Remove the connection from the session manager and stop the session. // TODO(hclam): Stop only if the last connection disconnected. if (recorder_.get()) { recorder_->RemoveConnection(connection); // The recorder only exists to serve the unique authenticated client. // If that client has disconnected, then we can kill the recorder. if (client->get()->authenticated()) { recorder_->Stop(NULL); recorder_ = NULL; } } // Close the connection to connection just to be safe. connection->Disconnect(); // Also remove reference to ConnectionToClient from this object. clients_.erase(client); if (!HasAuthenticatedClients()) EnableCurtainMode(false); } //////////////////////////////////////////////////////////////////////////// // protocol::ConnectionToClient::EventHandler implementations void ChromotingHost::OnConnectionOpened(ConnectionToClient* connection) { DCHECK_EQ(context_->network_message_loop(), MessageLoop::current()); // Completes the connection to the client. VLOG(1) << "Connection to client established."; context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::OnClientConnected, make_scoped_refptr(connection))); } void ChromotingHost::OnConnectionClosed(ConnectionToClient* connection) { DCHECK_EQ(context_->network_message_loop(), MessageLoop::current()); VLOG(1) << "Connection to client closed."; context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::OnClientDisconnected, make_scoped_refptr(connection))); } void ChromotingHost::OnConnectionFailed(ConnectionToClient* connection) { DCHECK_EQ(context_->network_message_loop(), MessageLoop::current()); LOG(ERROR) << "Connection failed unexpectedly."; context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::OnClientDisconnected, make_scoped_refptr(connection))); } //////////////////////////////////////////////////////////////////////////// // JingleClient::Callback implementations void ChromotingHost::OnStateChange(JingleClient* jingle_client, JingleClient::State state) { if (state == JingleClient::CONNECTED) { DCHECK_EQ(jingle_client_.get(), jingle_client); VLOG(1) << "Host connected as " << jingle_client->GetFullJid(); // Create and start session manager. protocol::JingleSessionManager* server = new protocol::JingleSessionManager(context_->jingle_thread()); // Assign key and certificate to server. HostKeyPair key_pair; CHECK(key_pair.Load(config_)) << "Failed to load server authentication data"; // TODO(ajwong): Make this a command switch when we're more stable. server->set_allow_local_ips(true); server->Init(jingle_client->GetFullJid(), jingle_client->session_manager(), NewCallback(this, &ChromotingHost::OnNewClientSession), key_pair.CopyPrivateKey(), key_pair.GenerateCertificate()); session_manager_ = server; // Start heartbeating. heartbeat_sender_->Start(); } else if (state == JingleClient::CLOSED) { VLOG(1) << "Host disconnected from talk network."; // Stop heartbeating. heartbeat_sender_->Stop(); // TODO(sergeyu): We should try reconnecting here instead of terminating // the host. Shutdown(); } } void ChromotingHost::OnNewClientSession( protocol::Session* session, protocol::SessionManager::IncomingSessionResponse* response) { base::AutoLock auto_lock(lock_); if (state_ != kStarted) { *response = protocol::SessionManager::DECLINE; return; } // Check that the client has access to the host. if (!access_verifier_.VerifyPermissions(session->jid(), session->initiator_token())) { *response = protocol::SessionManager::DECLINE; return; } // TODO(simonmorris): The resolution is set in the video stream now, // so it doesn't need to be set here. *protocol_config_->mutable_initial_resolution() = protocol::ScreenResolution(2048, 2048); // TODO(sergeyu): Respect resolution requested by the client if supported. protocol::SessionConfig* config = protocol_config_->Select( session->candidate_config(), true /* force_host_resolution */); if (!config) { LOG(WARNING) << "Rejecting connection from " << session->jid() << " because no compatible configuration has been found."; *response = protocol::SessionManager::INCOMPATIBLE; return; } session->set_config(config); session->set_receiver_token( GenerateHostAuthToken(session->initiator_token())); *response = protocol::SessionManager::ACCEPT; VLOG(1) << "Client connected: " << session->jid(); // We accept the connection, so create a connection object. ConnectionToClient* connection = new ConnectionToClient( context_->network_message_loop(), this); // Create a client object. ClientSession* client = new ClientSession( this, base::Bind(UserAuthenticator::Create), connection, desktop_environment_->input_stub()); connection->set_host_stub(client); connection->set_input_stub(client); connection->Init(session); clients_.push_back(client); } void ChromotingHost::set_protocol_config( protocol::CandidateSessionConfig* config) { DCHECK(config_.get()); DCHECK_EQ(state_, kInitial); protocol_config_.reset(config); } void ChromotingHost::AddClient(ClientSession* client) { clients_.push_back(client); } void ChromotingHost::OnServerClosed() { // Don't need to do anything here. } // TODO(sergeyu): Move this to SessionManager? Encoder* ChromotingHost::CreateEncoder(const protocol::SessionConfig* config) { const protocol::ChannelConfig& video_config = config->video_config(); if (video_config.codec == protocol::ChannelConfig::CODEC_VERBATIM) { return EncoderRowBased::CreateVerbatimEncoder(); } else if (video_config.codec == protocol::ChannelConfig::CODEC_ZIP) { return EncoderRowBased::CreateZlibEncoder(); } // TODO(sergeyu): Enable VP8 on ARM builds. #if !defined(ARCH_CPU_ARM_FAMILY) else if (video_config.codec == protocol::ChannelConfig::CODEC_VP8) { return new remoting::EncoderVp8(); } #endif return NULL; } std::string ChromotingHost::GenerateHostAuthToken( const std::string& encoded_client_token) { // TODO(ajwong): Return the signature of this instead. return encoded_client_token; } bool ChromotingHost::HasAuthenticatedClients() const { std::vector >::const_iterator it; for (it = clients_.begin(); it != clients_.end(); ++it) { if (it->get()->authenticated()) return true; } return false; } void ChromotingHost::EnableCurtainMode(bool enable) { // TODO(jamiewalch): This will need to be more sophisticated when we think // about proper crash recovery and daemon mode. if (enable == is_curtained_) return; desktop_environment_->curtain()->EnableCurtainMode(enable); is_curtained_ = enable; } void ChromotingHost::LocalLoginSucceeded( scoped_refptr connection) { if (MessageLoop::current() != context_->main_message_loop()) { context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::LocalLoginSucceeded, connection)); return; } protocol::LocalLoginStatus* status = new protocol::LocalLoginStatus(); status->set_success(true); connection->client_stub()->BeginSessionResponse( status, new DeleteTask(status)); // Disconnect all other clients. // Iterate over a copy of the list of clients, to avoid mutating the list // while iterating over it. std::vector > clients_copy(clients_); std::vector >::const_iterator client; for (client = clients_copy.begin(); client != clients_copy.end(); client++) { ConnectionToClient* connection_other = client->get()->connection(); if (connection_other != connection) { OnClientDisconnected(connection_other); } } // Those disconnections should have killed the screen recorder. CHECK(recorder_.get() == NULL); // Create a new RecordSession if there was none. if (!recorder_.get()) { // Then we create a ScreenRecorder passing the message loops that // it should run on. Encoder* encoder = CreateEncoder(connection->session()->config()); recorder_ = new ScreenRecorder(context_->main_message_loop(), context_->encode_message_loop(), context_->network_message_loop(), desktop_environment_->capturer(), encoder); } // Immediately add the connection and start the session. recorder_->AddConnection(connection); recorder_->Start(); EnableCurtainMode(true); } void ChromotingHost::LocalLoginFailed( scoped_refptr connection) { if (MessageLoop::current() != context_->main_message_loop()) { context_->main_message_loop()->PostTask( FROM_HERE, NewRunnableMethod(this, &ChromotingHost::LocalLoginFailed, connection)); return; } protocol::LocalLoginStatus* status = new protocol::LocalLoginStatus(); status->set_success(false); connection->client_stub()->BeginSessionResponse( status, new DeleteTask(status)); } } // namespace remoting